net.minecraft.block

public class RedstoneOreBlock

extends Block

All mapped superinterfaces:

ToggleableFeature, ItemConvertible

net.minecraft.world.level.block.RedStoneOreBlock
net.minecraft.world.level.block.RedStoneOreBlock
net.minecraft.class_2449
net.minecraft.block.RedstoneOreBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<RedstoneOreBlock>
CODEC
CODEC
field_46421
CODEC
public static final BooleanProperty
LIT
LIT
field_11392
LIT

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<RedstoneOreBlock>
codec()
codec()
method_53969()
getCodec()
protected void
attack(BlockState state, Level level, BlockPos pos, Player player)
attack(BlockState state, Level level, BlockPos pos, Player player)
method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3)
onBlockBreakStart(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3)
public void
stepOn(Level level, BlockPos pos, BlockState onState, Entity entity)
stepOn(Level level, BlockPos pos, BlockState onState, Entity entity)
method_9591(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1297 arg3)
onSteppedOn(World arg0, BlockPos arg1, BlockState arg2, Entity arg3)
protected ActionResult
useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult)
useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
private static void
interact(BlockState state, Level level, BlockPos pos)
interact(BlockState state, Level level, BlockPos pos)
method_10441(class_2680 arg0, class_1937 arg1, class_2338 arg2)
light(BlockState state, World world, BlockPos pos)
protected boolean
isRandomlyTicking(BlockState state)
isRandomlyTicking(BlockState state)
method_9542(class_2680 arg0)
hasRandomTicks(BlockState arg0)
protected void
randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected void
spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack tool, boolean dropExperience)
spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack tool, boolean dropExperience)
method_9565(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1799 arg3, boolean arg4)
onStacksDropped(BlockState arg0, ServerWorld arg1, BlockPos arg2, ItemStack arg3, boolean arg4)
public void
animateTick(BlockState state, Level level, BlockPos pos, RandomSource random)
animateTick(BlockState state, Level level, BlockPos pos, RandomSource random)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
private static void
spawnParticles(Level level, BlockPos pos)
spawnParticles(Level level, BlockPos pos)
method_10440(class_1937 arg0, class_2338 arg1)
spawnParticles(World world, BlockPos pos)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)