| protected void | |
| protected void | |
| public BlockEntityUpdateS2CPacket | | getUpdatePacket() | | getUpdatePacket() | | method_38235() | | toUpdatePacket() |
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| public NbtCompound | |
| public static void | | clientTick(Level level, BlockPos pos, BlockState state, ConduitBlockEntity entity) | | clientTick(Level level, BlockPos pos, BlockState state, ConduitBlockEntity entity) | | method_31675(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_2597 arg3) | | clientTick(World world, BlockPos pos, BlockState state, ConduitBlockEntity blockEntity) |
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| public static void | | serverTick(Level level, BlockPos pos, BlockState state, ConduitBlockEntity entity) | | serverTick(Level level, BlockPos pos, BlockState state, ConduitBlockEntity entity) | | method_31677(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_2597 arg3) | | serverTick(World world, BlockPos pos, BlockState state, ConduitBlockEntity blockEntity) |
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| private static void | |
| private static boolean | |
| private static void | |
| private static void | | updateAndAttackTarget(ServerLevel level, BlockPos worldPosition, BlockState blockState, ConduitBlockEntity entity, boolean isActive) | | updateAndAttackTarget(ServerLevel level, BlockPos worldPosition, BlockState blockState, ConduitBlockEntity entity, boolean isActive) | | method_71632(class_3218 arg0, class_2338 arg1, class_2680 arg2, class_2597 arg3, boolean arg4) | | tryAttack(ServerWorld world, BlockPos pos, BlockState state, ConduitBlockEntity blockEntity, boolean canAttack) |
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| private static LazyEntityReference<LivingEntity> | | updateDestroyTarget(EntityReference<LivingEntity> target, ServerLevel level, BlockPos pos, boolean isActive) | | updateDestroyTarget(EntityReference<LivingEntity> target, ServerLevel level, BlockPos pos, boolean isActive) | | method_71633(class_10583<class_1309> arg0, class_3218 arg1, class_2338 arg2, boolean arg3) | | getValidTarget(LazyEntityReference<LivingEntity> currentTarget, ServerWorld world, BlockPos pos, boolean canAttack) |
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| private static LazyEntityReference<LivingEntity> | |
| private static Box | |
| private static void | | animationTick(Level level, BlockPos worldPosition, List<BlockPos> effectBlocks, Entity destroyTarget, int tickCount) | | animationTick(Level level, BlockPos worldPosition, List<BlockPos> effectBlocks, Entity destroyTarget, int tickCount) | | method_11063(class_1937 arg0, class_2338 arg1, List<class_2338> arg2, class_1297 arg3, int arg4) | | spawnNautilusParticles(World world, BlockPos pos, List<BlockPos> activatingBlocks, Entity entity, int ticks) |
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| public boolean | | isActive() | | isActive() | | method_11065() | | isActive() |
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| public boolean | | isHunting() | | isHunting() | | method_11066() | | isEyeOpen() |
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| private void | | setHunting(boolean hunting) | | setHunting(boolean hunting) | | method_11062(boolean arg0) | | setEyeOpen(boolean eyeOpen) |
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| public float | | getActiveRotation(float a) | | getActiveRotation(float a) | | method_11061(float arg0) | | getRotation(float tickProgress) |
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