| Vec3d | | position() | | position() | | method_73189() | | getEntityPos() |
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| Box | | getBoundingBox() | | getBoundingBox() | | method_5829() | | getBoundingBox() |
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| RegistryKey<LootTable> | | getContainerLootTable() | | getContainerLootTable() | | method_42276() | | getLootTable() |
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| void | |
| long | | getContainerLootTableSeed() | | getContainerLootTableSeed() | | method_42277() | | getLootTableSeed() |
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| void | | setContainerLootTableSeed(long lootTableSeed) | | setContainerLootTableSeed(long lootTableSeed) | | method_42274(long arg0) | | setLootTableSeed(long lootTableSeed) |
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| DefaultedList<ItemStack> | | getItemStacks() | | getItemStacks() | | method_42278() | | getInventory() |
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| void | | clearItemStacks() | | clearItemStacks() | | method_42273() | | resetInventory() |
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| World | | level() | | level() | | method_73183() | | getEntityWorld() |
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| boolean | | isRemoved() | | isRemoved() | | method_31481() | | isRemoved() |
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| default boolean | | isEmpty() | | isEmpty() | | method_5442() | | isEmpty() |
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| default void | |
| default void | |
| default void | |
| default ActionResult | |
| default void | |
| default void | | clearChestVehicleContent() | | clearChestVehicleContent() | | method_42293() | | clearInventory() |
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| default boolean | | isChestVehicleEmpty() | | isChestVehicleEmpty() | | method_42295() | | isInventoryEmpty() |
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| default ItemStack | | removeChestVehicleItemNoUpdate(int slot) | | removeChestVehicleItemNoUpdate(int slot) | | method_42289(int arg0) | | removeInventoryStack(int slot) |
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| default ItemStack | | getChestVehicleItem(int slot) | | getChestVehicleItem(int slot) | | method_42290(int arg0) | | getInventoryStack(int slot) |
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| default ItemStack | | removeChestVehicleItem(int slot, int count) | | removeChestVehicleItem(int slot, int count) | | method_42286(int arg0, int arg1) | | removeInventoryStack(int slot, int amount) |
|
| default void | |
| default StackReference | | getChestVehicleSlot(int slot) | | getChestVehicleSlot(int slot) | | method_42292(int arg0) | | getInventoryStackReference(int slot) |
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| default boolean | |