| public static Consumer<ItemStack> | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> | |
| public it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> | |
| public it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> | |
| private it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> | |
| public ContextType | | getParamSet() | | getParamSet() | | method_322() | | getType() |
|
| public void | |
| public void | |
| private void | | shuffleAndSplitItems(it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> result, int availableSlots, RandomSource random) | | shuffleAndSplitItems(it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> result, int availableSlots, RandomSource random) | | method_333(it.unimi.dsi.fastutil.objects.ObjectArrayList<class_1799> arg0, int arg1, class_5819 arg2) | | spreadStacks(it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> stacks, int freeSlots, Random random) |
|
| private List<Integer> | |
| public static LootTable$Builder | | lootTable() | | lootTable() | | method_324() | | builder() |
|