| public Vec3i | |
| public List<StructureTemplate$JigsawBlockInfo> | | getShuffledJigsawBlocks(StructureTemplateManager structureTemplateManager, BlockPos position, Rotation rotation, RandomSource random) | | getShuffledJigsawBlocks(StructureTemplateManager structureTemplateManager, BlockPos position, Rotation rotation, RandomSource random) | | method_16627(class_3485 arg0, class_2338 arg1, class_2470 arg2, class_5819 arg3) | | getStructureBlockInfos(StructureTemplateManager arg0, BlockPos arg1, BlockRotation arg2, Random arg3) |
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| public BlockBox | |
| public boolean | | place(StructureTemplateManager structureTemplateManager, WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, BlockPos position, BlockPos referencePos, Rotation rotation, BoundingBox chunkBB, RandomSource random, LiquidSettings liquidSettings, boolean keepJigsaws) | | place(StructureTemplateManager structureTemplateManager, WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, BlockPos position, BlockPos referencePos, Rotation rotation, BoundingBox chunkBB, RandomSource random, LiquidSettings liquidSettings, boolean keepJigsaws) | | method_16626(class_3485 arg0, class_5281 arg1, class_5138 arg2, class_2794 arg3, class_2338 arg4, class_2338 arg5, class_2470 arg6, class_3341 arg7, class_5819 arg8, class_9822 arg9, boolean arg10) | | generate(StructureTemplateManager arg0, StructureWorldAccess arg1, StructureAccessor arg2, ChunkGenerator arg3, BlockPos arg4, BlockPos arg5, BlockRotation arg6, BlockBox arg7, Random arg8, StructureLiquidSettings arg9, boolean arg10) |
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| public StructurePoolElementType<?> | | getType() | | getType() | | method_16757() | | getType() |
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