| public double | |
| public double | |
| public Box | | bounds() | | bounds() | | method_1107() | | getBoundingBox() |
|
| public VoxelShape | | singleEncompassing() | | singleEncompassing() | | method_52620() | | asCuboid() |
|
| protected double | |
| public abstract it.unimi.dsi.fastutil.doubles.DoubleList | |
| public boolean | | isEmpty() | | isEmpty() | | method_1110() | | isEmpty() |
|
| public VoxelShape | |
| public VoxelShape | |
| public VoxelShape | | move(double dx, double dy, double dz) | | move(double dx, double dy, double dz) | | method_1096(double arg0, double arg1, double arg2) | | offset(double x, double y, double z) |
|
| public VoxelShape | | optimize() | | optimize() | | method_1097() | | simplify() |
|
| public void | |
| public void | |
| public List<Box> | | toAabbs() | | toAabbs() | | method_1090() | | getBoundingBoxes() |
|
| public double | |
| public double | |
| protected int | |
| public BlockHitResult | |
| public Optional<Vec3d> | | closestPointTo(Vec3 point) | | closestPointTo(Vec3 point) | | method_33661(class_243 arg0) | | getClosestPointTo(Vec3d target) |
|
| public VoxelShape | |
| private VoxelShape | |
| protected boolean | | isCubeLike() | | isCubeLike() | | method_61897() | | isCube() |
|
| private boolean | |
| public double | |
| protected double | |