| public List<FoliagePlacer$TreeNode> | | placeTrunk(WorldGenLevel level, BiConsumer<BlockPos, BlockState> trunkSetter, RandomSource random, int treeHeight, BlockPos origin, TreeConfiguration config) | | placeTrunk(WorldGenLevel level, BiConsumer<BlockPos, BlockState> trunkSetter, RandomSource random, int treeHeight, BlockPos origin, TreeConfiguration config) | | method_26991(class_5281 arg0, BiConsumer<class_2338, class_2680> arg1, class_5819 arg2, int arg3, class_2338 arg4, class_4643 arg5) | | generate(StructureWorldAccess arg0, BiConsumer<BlockPos, BlockState> arg1, Random arg2, int arg3, BlockPos arg4, TreeFeatureConfig arg5) |
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| private FoliagePlacer$TreeNode | | generateBranch(WorldGenLevel level, BiConsumer<BlockPos, BlockState> trunkSetter, RandomSource random, int treeHeight, BlockPos origin, TreeConfiguration config, Function<BlockState, BlockState> sidewaysStateModifier, Direction branchDirection, int offsetFromOrigin, boolean middleContinuesUpwards, BlockPos$MutableBlockPos logPos) | | generateBranch(WorldGenLevel level, BiConsumer<BlockPos, BlockState> trunkSetter, RandomSource random, int treeHeight, BlockPos origin, TreeConfiguration config, Function<BlockState, BlockState> sidewaysStateModifier, Direction branchDirection, int offsetFromOrigin, boolean middleContinuesUpwards, BlockPos$MutableBlockPos logPos) | | method_49249(class_5281 arg0, BiConsumer<class_2338, class_2680> arg1, class_5819 arg2, int arg3, class_2338 arg4, class_4643 arg5, Function<class_2680, class_2680> arg6, class_2350 arg7, int arg8, boolean arg9, class_2338$class_2339 arg10) | | generateBranch(StructureWorldAccess arg0, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config, Function<BlockState, BlockState> withAxisFunction, Direction direction, int branchStartOffset, boolean branchBelowHeight, BlockPos$Mutable mutablePos) |
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