net.minecraft.block

public class ConcretePowderBlock

extends FallingBlock

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, Falling

net.minecraft.world.level.block.ConcretePowderBlock
net.minecraft.world.level.block.ConcretePowderBlock
net.minecraft.class_2292
net.minecraft.block.ConcretePowderBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<ConcretePowderBlock>
CODEC
CODEC
field_46321
CODEC
private final Block
concrete
concrete
field_10810
hardenedState

Constructor summary

ModifierConstructor
public (Block hardened, AbstractBlock$Settings settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<ConcretePowderBlock>
codec()
codec()
method_53969()
getCodec()
public void
onLand(Level level, BlockPos pos, BlockState state, BlockState replacedBlock, FallingBlockEntity entity)
onLand(Level level, BlockPos pos, BlockState state, BlockState replacedBlock, FallingBlockEntity entity)
method_10127(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3, class_1540 arg4)
onLanding(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3, FallingBlockEntity arg4)
public BlockState
getStateForPlacement(BlockPlaceContext context)
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
private static boolean
shouldSolidify(BlockGetter level, BlockPos pos, BlockState replacedBlock)
shouldSolidify(BlockGetter level, BlockPos pos, BlockState replacedBlock)
method_24279(class_1922 arg0, class_2338 arg1, class_2680 arg2)
shouldHarden(BlockView world, BlockPos pos, BlockState state)
private static boolean
touchesLiquid(BlockGetter level, BlockPos pos)
touchesLiquid(BlockGetter level, BlockPos pos)
method_9798(class_1922 arg0, class_2338 arg1)
hardensOnAnySide(BlockView world, BlockPos pos)
private static boolean
canSolidify(BlockState state)
canSolidify(BlockState state)
method_9799(class_2680 arg0)
hardensIn(BlockState state)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
public int
getDustColor(BlockState blockState, BlockGetter level, BlockPos pos)
getDustColor(BlockState blockState, BlockGetter level, BlockPos pos)
method_10130(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getColor(BlockState arg0, BlockView arg1, BlockPos arg2)