| public com.mojang.serialization.MapCodec<TntBlock> | | codec() | | codec() | | method_53969() | | getCodec() |
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| protected void | | onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) | | onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) |
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| protected void | | neighborChanged(BlockState state, Level level, BlockPos pos, Block block, Orientation orientation, boolean movedByPiston) | | neighborChanged(BlockState state, Level level, BlockPos pos, Block block, Orientation orientation, boolean movedByPiston) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5) | | neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5) |
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| public BlockState | | playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) | | playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) | | method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3) | | onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) |
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| public void | |
| public static boolean | |
| private static boolean | |
| protected ActionResult | | useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) | | useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) | | method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6) | | onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6) |
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| protected void | | onProjectileHit(Level level, BlockState state, BlockHitResult blockHit, Projectile projectile) | | onProjectileHit(Level level, BlockState state, BlockHitResult blockHit, Projectile projectile) | | method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3) | | onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3) |
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| public boolean | |
| protected void | |