net.minecraft.block

public class WallRedstoneTorchBlock

extends RedstoneTorchBlock

All mapped superinterfaces:

ToggleableFeature, ItemConvertible

net.minecraft.world.level.block.RedstoneWallTorchBlock
net.minecraft.world.level.block.RedstoneWallTorchBlock
net.minecraft.class_2458
net.minecraft.block.WallRedstoneTorchBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<WallRedstoneTorchBlock>
CODEC
CODEC
field_46425
CODEC
public static final EnumProperty<Direction>
FACING
FACING
field_11443
FACING
public static final BooleanProperty
LIT
LIT
field_11444
LIT

Constructor summary

ModifierConstructor
protected (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<WallRedstoneTorchBlock>
codec()
codec()
method_53969()
getCodec()
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
canSurvive(BlockState state, LevelReader level, BlockPos pos)
canSurvive(BlockState state, LevelReader level, BlockPos pos)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
public BlockState
getStateForPlacement(BlockPlaceContext context)
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
public void
animateTick(BlockState state, Level level, BlockPos pos, RandomSource random)
animateTick(BlockState state, Level level, BlockPos pos, RandomSource random)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected boolean
hasNeighborSignal(Level level, BlockPos pos, BlockState state)
hasNeighborSignal(Level level, BlockPos pos, BlockState state)
method_10488(class_1937 arg0, class_2338 arg1, class_2680 arg2)
shouldUnpower(World arg0, BlockPos arg1, BlockState arg2)
protected int
getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
protected BlockState
rotate(BlockState state, Rotation rotation)
rotate(BlockState state, Rotation rotation)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
mirror(BlockState state, Mirror mirror)
mirror(BlockState state, Mirror mirror)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected WireOrientation
randomOrientation(Level level, BlockState state)
randomOrientation(Level level, BlockState state)
method_61748(class_1937 arg0, class_2680 arg1)
getEmissionOrientation(World arg0, BlockState arg1)