| public void | |
| public void | | onChanged() | | onChanged() | | method_48695() | | update() |
|
| public void | |
| private String | |
| public String | | getName() | | getName() | | method_48715() | | getWorldName() |
|
| public String | | getTargetFolder() | | getTargetFolder() | | method_49703() | | getWorldDirectoryName() |
|
| public void | |
| public WorldCreator$Mode | | getGameMode() | | getGameMode() | | method_48721() | | getGameMode() |
|
| public void | |
| public Difficulty | | getDifficulty() | | getDifficulty() | | method_48722() | | getDifficulty() |
|
| public boolean | | isHardcore() | | isHardcore() | | method_48723() | | isHardcore() |
|
| public void | | setAllowCommands(boolean allowCommands) | | setAllowCommands(boolean allowCommands) | | method_48713(boolean arg0) | | setCheatsEnabled(boolean cheatsEnabled) |
|
| public boolean | | isAllowCommands() | | isAllowCommands() | | method_48724() | | areCheatsEnabled() |
|
| public void | |
| public String | | getSeed() | | getSeed() | | method_48725() | | getSeed() |
|
| public void | | setGenerateStructures(boolean generateStructures) | | setGenerateStructures(boolean generateStructures) | | method_48717(boolean arg0) | | setGenerateStructures(boolean generateStructures) |
|
| public boolean | | isGenerateStructures() | | isGenerateStructures() | | method_48726() | | shouldGenerateStructures() |
|
| public void | | setBonusChest(boolean bonusChest) | | setBonusChest(boolean bonusChest) | | method_48720(boolean arg0) | | setBonusChestEnabled(boolean bonusChestEnabled) |
|
| public boolean | | isBonusChest() | | isBonusChest() | | method_48727() | | isBonusChestEnabled() |
|
| public void | |
| public GeneratorOptionsHolder | | getSettings() | | getSettings() | | method_48728() | | getGeneratorOptionsHolder() |
|
| public void | |
| protected boolean | |
| public boolean | | isDebug() | | isDebug() | | method_48729() | | isDebug() |
|
| public void | |
| public WorldCreator$WorldType | | getWorldType() | | getWorldType() | | method_48730() | | getWorldType() |
|
| public LevelScreenProvider | | getPresetEditor() | | getPresetEditor() | | method_48731() | | getLevelScreenProvider() |
|
| public List<WorldCreator$WorldType> | | getNormalPresetList() | | getNormalPresetList() | | method_48732() | | getNormalWorldTypes() |
|
| public List<WorldCreator$WorldType> | | getAltPresetList() | | getAltPresetList() | | method_48733() | | getExtendedWorldTypes() |
|
| private void | | updatePresetLists() | | updatePresetLists() | | method_48735() | | updateWorldTypeLists() |
|
| private static Optional<RegistryEntry<WorldPreset>> | |
| private static Optional<List<WorldCreator$WorldType>> | |
| public void | |
| public GameRules | | getGameRules() | | getGameRules() | | method_48734() | | getGameRules() |
|