| public void | | extractRenderState(T blockEntity, S state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) | | extractRenderState(T blockEntity, S state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) | | method_74332(T arg0, S arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) | | updateRenderState(T arg0, S arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) |
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| protected static void | | submitCube(Collection<Direction> facesToShow, RenderType renderType, PoseStack poseStack, SubmitNodeCollector submitNodeCollector) | | submitCube(Collection<Direction> facesToShow, RenderType renderType, PoseStack poseStack, SubmitNodeCollector submitNodeCollector) | | method_1_3078(Collection<class_2350> arg0, class_1921 arg1, class_4587 arg2, class_11659 arg3) | | render(Collection<Direction> visibleDirections, RenderLayer renderLayer, MatrixStack matrices, OrderedRenderCommandQueue queue) |
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| public static void | |
| public static void | | getExtents(Consumer<org.joml.Vector3fc> output) | | getExtents(Consumer<org.joml.Vector3fc> output) | | method_1_3074(Consumer<org.joml.Vector3fc> arg0) | | forEachFace(Consumer<org.joml.Vector3fc> callback) |
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