| public static Vec3d | |
| public static Vec3d | | atLowerCornerWithOffset(Vec3i pos, double x, double y, double z) | | atLowerCornerWithOffset(Vec3i pos, double x, double y, double z) | | method_49273(class_2382 arg0, double arg1, double arg2, double arg3) | | add(Vec3i vec, double deltaX, double deltaY, double deltaZ) |
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| public static Vec3d | |
| public static Vec3d | |
| public static Vec3d | | upFromBottomCenterOf(Vec3i pos, double yOffset) | | upFromBottomCenterOf(Vec3i pos, double yOffset) | | method_26410(class_2382 arg0, double arg1) | | ofCenter(Vec3i vec, double deltaY) |
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| public Vec3d | |
| public Vec3d | | normalize() | | normalize() | | method_1029() | | normalize() |
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| public double | |
| public Vec3d | |
| public Vec3d | |
| public Vec3d | | subtract(double value) | | subtract(double value) | | method_61888(double arg0) | | subtract(double value) |
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| public Vec3d | | subtract(double x, double y, double z) | | subtract(double x, double y, double z) | | method_1023(double arg0, double arg1, double arg2) | | subtract(double x, double y, double z) |
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| public Vec3d | | add(double value) | | add(double value) | | method_61889(double arg0) | | add(double value) |
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| public Vec3d | |
| public Vec3d | | add(double x, double y, double z) | | add(double x, double y, double z) | | method_1031(double arg0, double arg1, double arg2) | | add(double x, double y, double z) |
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| public boolean | |
| public double | |
| public double | |
| public double | | distanceToSqr(double x, double y, double z) | | distanceToSqr(double x, double y, double z) | | method_1028(double arg0, double arg1, double arg2) | | squaredDistanceTo(double x, double y, double z) |
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| public boolean | | closerThan(Vec3 vec, double distanceXZ, double distanceY) | | closerThan(Vec3 vec, double distanceXZ, double distanceY) | | method_55230(class_243 arg0, double arg1, double arg2) | | isWithinRangeOf(Vec3d vec, double horizontalRange, double verticalRange) |
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| public Vec3d | | scale(double scale) | | scale(double scale) | | method_1021(double arg0) | | multiply(double value) |
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| public Vec3d | | reverse() | | reverse() | | method_22882() | | negate() |
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| public Vec3d | |
| public Vec3d | | multiply(double xScale, double yScale, double zScale) | | multiply(double xScale, double yScale, double zScale) | | method_18805(double arg0, double arg1, double arg2) | | multiply(double x, double y, double z) |
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| public Vec3d | | horizontal() | | horizontal() | | method_61890() | | getHorizontal() |
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| public Vec3d | |
| public Vec3d | |
| public double | | length() | | length() | | method_1033() | | length() |
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| public double | | lengthSqr() | | lengthSqr() | | method_1027() | | lengthSquared() |
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| public double | | horizontalDistance() | | horizontalDistance() | | method_37267() | | horizontalLength() |
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| public double | | horizontalDistanceSqr() | | horizontalDistanceSqr() | | method_37268() | | horizontalLengthSquared() |
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| public Vec3d | | lerp(Vec3 vec, double a) | | lerp(Vec3 vec, double a) | | method_35590(class_243 arg0, double arg1) | | lerp(Vec3d to, double delta) |
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| public Vec3d | | xRot(float radians) | | xRot(float radians) | | method_1037(float arg0) | | rotateX(float angle) |
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| public Vec3d | | yRot(float radians) | | yRot(float radians) | | method_1024(float arg0) | | rotateY(float angle) |
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| public Vec3d | | zRot(float radians) | | zRot(float radians) | | method_31033(float arg0) | | rotateZ(float angle) |
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| public Vec3d | | rotateClockwise90() | | rotateClockwise90() | | method_70762() | | rotateYClockwise() |
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| public static Vec3d | | directionFromRotation(Vec2 rotation) | | directionFromRotation(Vec2 rotation) | | method_1034(class_241 arg0) | | fromPolar(Vec2f polar) |
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| public static Vec3d | | directionFromRotation(float rotX, float rotY) | | directionFromRotation(float rotX, float rotY) | | method_1030(float arg0, float arg1) | | fromPolar(float pitch, float yaw) |
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| public Vec2f | | rotation() | | rotation() | | method_75278() | | getYawAndPitch() |
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| public Vec3d | |
| public double | |
| public Vec3d | |
| public Vec3d | |
| public final double | | x() | | x() | | method_10216() | | getX() |
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| public final double | | y() | | y() | | method_10214() | | getY() |
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| public final double | | z() | | z() | | method_10215() | | getZ() |
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| public org.joml.Vector3f | | toVector3f() | | toVector3f() | | method_46409() | | toVector3f() |
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| public Vec3d | |
| public static Vec3d | |
| public Vec3d | | addLocalCoordinates(Vec3 direction) | | addLocalCoordinates(Vec3 direction) | | method_75277(class_243 arg0) | | transformLocalPos(Vec3d vec) |
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| public boolean | | isFinite() | | isFinite() | | method_76470() | | isFinite() |
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