| public <E extends Entity> int | | getPackedLightCoords(E entity, float partialTickTime) | | getPackedLightCoords(E entity, float partialTickTime) | | method_23839(E arg0, float arg1) | | getLight(E entity, float tickProgress) |
|
| public <T extends Entity> EntityRenderer<? super T, ?> | | getRenderer(T entity) | | getRenderer(T entity) | | method_3953(T arg0) | | getRenderer(T entity) |
|
| public PlayerEntityRenderer<AbstractClientPlayerEntity> | |
| private <T extends PlayerLikeEntity extends ClientPlayerLikeEntity> PlayerEntityRenderer<T> | |
| public <S extends EntityRenderState> EntityRenderer<?, ? super S> | | getRenderer(S entityRenderState) | | getRenderer(S entityRenderState) | | method_68832(S arg0) | | getRenderer(S state) |
|
| public void | |
| public <E extends Entity> boolean | | shouldRender(E entity, Frustum culler, double camX, double camY, double camZ) | | shouldRender(E entity, Frustum culler, double camX, double camY, double camZ) | | method_3950(E arg0, class_4604 arg1, double arg2, double arg3, double arg4) | | shouldRender(E entity, Frustum frustum, double x, double y, double z) |
|
| public <E extends Entity> EntityRenderState | | extractEntity(E entity, float partialTicks) | | extractEntity(E entity, float partialTicks) | | method_72977(E arg0, float arg1) | | getAndUpdateRenderState(E entity, float tickProgress) |
|
| public <S extends EntityRenderState> void | | submit(S renderState, CameraRenderState camera, double x, double y, double z, PoseStack poseStack, SubmitNodeCollector submitNodeCollector) | | submit(S renderState, CameraRenderState camera, double x, double y, double z, PoseStack poseStack, SubmitNodeCollector submitNodeCollector) | | method_72976(S arg0, class_12075 arg1, double arg2, double arg3, double arg4, class_4587 arg5, class_11659 arg6) | | render(S renderState, CameraRenderState cameraState, double offsetX, double offsetY, double offsetZ, MatrixStack matrices, OrderedRenderCommandQueue queue) |
|
| private <S extends EntityRenderState> CrashReportSection | |
| public void | | resetCamera() | | resetCamera() | | method_72975() | | clearCamera() |
|
| public double | |
| public HeldItemRenderer | | getItemInHandRenderer() | | getItemInHandRenderer() | | method_43336() | | getHeldItemRenderer() |
|
| public void | |