| public float | | bodyRot | | bodyRot | | field_53446 | | bodyYaw |
|
| public float | | yRot | | yRot | | field_53447 | | relativeHeadYaw |
|
| public float | |
| public float | | deathTime | | deathTime | | field_53449 | | deathTime |
|
| public float | | walkAnimationPos | | walkAnimationPos | | field_53450 | | limbSwingAnimationProgress |
|
| public float | | walkAnimationSpeed | | walkAnimationSpeed | | field_53451 | | limbSwingAmplitude |
|
| public float | | scale | | scale | | field_53453 | | baseScale |
|
| public float | | ageScale | | ageScale | | field_53454 | | ageScale |
|
| public float | | ticksSinceKineticHitFeedback | | ticksSinceKineticHitFeedback | | field_64688 | | timeSinceLastKineticAttack |
|
| public boolean | | isUpsideDown | | isUpsideDown | | field_53455 | | flipUpsideDown |
|
| public boolean | | isFullyFrozen | | isFullyFrozen | | field_53456 | | shaking |
|
| public boolean | | isBaby | | isBaby | | field_53457 | | baby |
|
| public boolean | | isInWater | | isInWater | | field_53458 | | touchingWater |
|
| public boolean | | isAutoSpinAttack | | isAutoSpinAttack | | field_53459 | | usingRiptide |
|
| public boolean | | hasRedOverlay | | hasRedOverlay | | field_53460 | | hurt |
|
| public boolean | | isInvisibleToPlayer | | isInvisibleToPlayer | | field_53461 | | invisibleToPlayer |
|
| public Direction | | bedOrientation | | bedOrientation | | field_53463 | | sleepingDirection |
|
| public EntityPose | |
| public final ItemRenderState | | headItem | | headItem | | field_53467 | | headItemRenderState |
|
| public float | | wornHeadAnimationPos | | wornHeadAnimationPos | | field_53452 | | headItemAnimationProgress |
|
| public SkullBlock$SkullType | | wornHeadType | | wornHeadType | | field_55315 | | wearingSkullType |
|
| public ProfileComponent | | wornHeadProfile | | wornHeadProfile | | field_55316 | | wearingSkullProfile |
|