net.minecraft.world.gen.structure

public class WoodlandMansionStructure

extends Structure

net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure
net.minecraft.class_3223
net.minecraft.world.gen.structure.WoodlandMansionStructure

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<WoodlandMansionStructure>
CODEC
CODEC
field_37819
CODEC

Constructor summary

ModifierConstructor
public (Structure$Config settings)

Method summary

Modifier and TypeMethod
public Optional<Structure$StructurePosition>
findGenerationPoint(Structure$GenerationContext context)
findGenerationPoint(Structure$GenerationContext context)
method_38676(class_3195$class_7149 arg0)
getStructurePosition(Structure$Context arg0)
private void
generatePieces(StructurePiecesBuilder builder, Structure$GenerationContext context, BlockPos startPos, Rotation rotation)
generatePieces(StructurePiecesBuilder builder, Structure$GenerationContext context, BlockPos startPos, Rotation rotation)
method_41696(class_6626 arg0, class_3195$class_7149 arg1, class_2338 arg2, class_2470 arg3)
addPieces(StructurePiecesCollector collector, Structure$Context context, BlockPos pos, BlockRotation rotation)
public void
afterPlace(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox chunkBB, ChunkPos chunkPos, PiecesContainer pieces)
afterPlace(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox chunkBB, ChunkPos chunkPos, PiecesContainer pieces)
method_38694(class_5281 arg0, class_5138 arg1, class_2794 arg2, class_5819 arg3, class_3341 arg4, class_1923 arg5, class_6624 arg6)
postPlace(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, StructurePiecesList arg6)
public StructureType<?>
type()
type()
method_41618()
getType()