| protected abstract com.mojang.serialization.MapCodec<? extends AbstractCandleBlock> | | codec() | | codec() | | method_53969() | | getCodec() |
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| protected abstract Iterable<Vec3d> | |
| public static boolean | |
| protected void | | onProjectileHit(Level level, BlockState state, BlockHitResult blockHit, Projectile projectile) | | onProjectileHit(Level level, BlockState state, BlockHitResult blockHit, Projectile projectile) | | method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3) | | onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3) |
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| protected boolean | |
| public void | | animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) | | animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| private static void | |
| public static void | | extinguish(Player player, BlockState state, LevelAccessor level, BlockPos pos) | | extinguish(Player player, BlockState state, LevelAccessor level, BlockPos pos) | | method_31614(class_1657 arg0, class_2680 arg1, class_1936 arg2, class_2338 arg3) | | extinguish(PlayerEntity player, BlockState state, WorldAccess world, BlockPos pos) |
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| private static void | | setLit(LevelAccessor level, BlockState state, BlockPos pos, boolean lit) | | setLit(LevelAccessor level, BlockState state, BlockPos pos, boolean lit) | | method_31612(class_1936 arg0, class_2680 arg1, class_2338 arg2, boolean arg3) | | setLit(WorldAccess world, BlockState state, BlockPos pos, boolean lit) |
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| protected void | | onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> onHit) | | onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> onHit) | | method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4) | | onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4) |
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