net.minecraft.block

public abstract class AbstractCoralBlock

extends Block implements Waterloggable

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, Waterloggable, FluidDrainable, FluidFillable

net.minecraft.world.level.block.BaseCoralPlantTypeBlock
net.minecraft.world.level.block.BaseCoralPlantTypeBlock
net.minecraft.class_2230
net.minecraft.block.AbstractCoralBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
WATERLOGGED
WATERLOGGED
field_9940
WATERLOGGED
private static final VoxelShape
SHAPE
SHAPE
field_9939
SHAPE

Constructor summary

ModifierConstructor
protected (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
protected abstract com.mojang.serialization.MapCodec<? extends AbstractCoralBlock>
codec()
codec()
method_53969()
getCodec()
protected void
tryScheduleDieTick(BlockState state, BlockGetter level, ScheduledTickAccess ticks, RandomSource random, BlockPos pos)
tryScheduleDieTick(BlockState state, BlockGetter level, ScheduledTickAccess ticks, RandomSource random, BlockPos pos)
method_9430(class_2680 arg0, class_1922 arg1, class_10225 arg2, class_5819 arg3, class_2338 arg4)
checkLivingConditions(BlockState state, BlockView world, ScheduledTickView tickView, Random random, BlockPos pos)
protected static boolean
scanForWater(BlockState state, BlockGetter level, BlockPos blockPos)
scanForWater(BlockState state, BlockGetter level, BlockPos blockPos)
method_9431(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isInWater(BlockState state, BlockView world, BlockPos pos)
public BlockState
getStateForPlacement(BlockPlaceContext context)
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected boolean
canSurvive(BlockState state, LevelReader level, BlockPos pos)
canSurvive(BlockState state, LevelReader level, BlockPos pos)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected FluidState
getFluidState(BlockState state)
getFluidState(BlockState state)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)