| public com.mojang.serialization.MapCodec<EnderChestBlock> | | codec() | | codec() | | method_53969() | | getCodec() |
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| public DoubleBlockProperties$PropertySource<? extends ChestBlockEntity> | | combine(BlockState state, Level level, BlockPos pos, boolean ignoreBeingBlocked) | | combine(BlockState state, Level level, BlockPos pos, boolean ignoreBeingBlocked) | | method_24167(class_2680 arg0, class_1937 arg1, class_2338 arg2, boolean arg3) | | getBlockEntitySource(BlockState arg0, World arg1, BlockPos arg2, boolean arg3) |
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| protected VoxelShape | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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| public BlockState | |
| protected ActionResult | | useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) | | useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) |
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| public BlockEntity | |
| public <T extends BlockEntity> BlockEntityTicker<T> | |
| public void | | animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) | | animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| protected BlockState | |
| protected BlockState | |
| protected void | |
| protected FluidState | |
| protected BlockState | | updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) | | updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
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| protected boolean | |
| protected void | | tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) | | tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
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