| public com.mojang.serialization.MapCodec<TargetBlock> | | codec() | | codec() | | method_53969() | | getCodec() |
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| protected void | | onProjectileHit(Level level, BlockState state, BlockHitResult hitResult, Projectile projectile) | | onProjectileHit(Level level, BlockState state, BlockHitResult hitResult, Projectile projectile) | | method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3) | | onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3) |
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| private static int | | updateRedstoneOutput(LevelAccessor level, BlockState state, BlockHitResult hitResult, Entity entity) | | updateRedstoneOutput(LevelAccessor level, BlockState state, BlockHitResult hitResult, Entity entity) | | method_24858(class_1936 arg0, class_2680 arg1, class_3965 arg2, class_1297 arg3) | | trigger(WorldAccess world, BlockState state, BlockHitResult hitResult, Entity entity) |
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| private static int | |
| private static void | | setOutputPower(LevelAccessor level, BlockState state, int outputStrength, BlockPos pos, int duration) | | setOutputPower(LevelAccessor level, BlockState state, int outputStrength, BlockPos pos, int duration) | | method_24857(class_1936 arg0, class_2680 arg1, int arg2, class_2338 arg3, int arg4) | | setPower(WorldAccess world, BlockState state, int power, BlockPos pos, int delay) |
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| protected void | | tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) | | tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
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| protected int | |
| protected boolean | |
| protected void | |
| protected void | | onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) | | onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) |
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