net.minecraft.block

public class WallHangingSignBlock

extends AbstractSignBlock implements HangingSign

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, BlockEntityProvider, Waterloggable, FluidDrainable, FluidFillable, HangingSign

net.minecraft.world.level.block.WallHangingSignBlock
net.minecraft.world.level.block.WallHangingSignBlock
net.minecraft.class_7715
net.minecraft.block.WallHangingSignBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<WallHangingSignBlock>
CODEC
CODEC
field_46488
CODEC
public static final EnumProperty<Direction>
FACING
FACING
field_40319
FACING
private static final Map<Direction$Axis, VoxelShape>
SHAPES_PLANK
SHAPES_PLANK
field_55822
COLLISION_SHAPES_BY_AXIS
private static final Map<Direction$Axis, VoxelShape>
SHAPES
SHAPES
field_40324
OUTLINE_SHAPES_BY_AXIS

Constructor summary

ModifierConstructor
public (WoodType type, AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<WallHangingSignBlock>
codec()
codec()
method_53969()
getCodec()
protected ActionResult
useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult)
useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
private boolean
shouldTryToChainAnotherHangingSign(BlockState state, Player player, BlockHitResult hitResult, SignBlockEntity signEntity, ItemStack itemStack)
shouldTryToChainAnotherHangingSign(BlockState state, Player player, BlockHitResult hitResult, SignBlockEntity signEntity, ItemStack itemStack)
method_50004(class_2680 arg0, class_1657 arg1, class_3965 arg2, class_2625 arg3, class_1799 arg4)
shouldTryAttaching(BlockState state, PlayerEntity player, BlockHitResult hitResult, SignBlockEntity sign, ItemStack stack)
private boolean
isHittingEditableSide(BlockHitResult hitResult, BlockState state)
isHittingEditableSide(BlockHitResult hitResult, BlockState state)
method_50005(class_3965 arg0, class_2680 arg1)
isHitOnFacingAxis(BlockHitResult hitResult, BlockState state)
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
getBlockSupportShape(BlockState state, BlockGetter level, BlockPos pos)
getBlockSupportShape(BlockState state, BlockGetter level, BlockPos pos)
method_25959(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getSidesShape(BlockState arg0, BlockView arg1, BlockPos arg2)
protected VoxelShape
getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public boolean
canPlace(BlockState state, LevelReader level, BlockPos pos)
canPlace(BlockState state, LevelReader level, BlockPos pos)
method_45461(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canAttachAt(BlockState state, WorldView world, BlockPos pos)
public boolean
canAttachTo(LevelReader level, BlockState state, BlockPos attachPos, Direction attachFace)
canAttachTo(LevelReader level, BlockState state, BlockPos attachPos, Direction attachFace)
method_45460(class_4538 arg0, class_2680 arg1, class_2338 arg2, class_2350 arg3)
canAttachTo(WorldView world, BlockState state, BlockPos toPos, Direction direction)
public BlockState
getStateForPlacement(BlockPlaceContext context)
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
public float
getYRotationDegrees(BlockState state)
getYRotationDegrees(BlockState state)
method_49814(class_2680 arg0)
getRotationDegrees(BlockState arg0)
protected BlockState
rotate(BlockState state, Rotation rotation)
rotate(BlockState state, Rotation rotation)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
mirror(BlockState state, Mirror mirror)
mirror(BlockState state, Mirror mirror)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public BlockEntity
newBlockEntity(BlockPos worldPosition, BlockState blockState)
newBlockEntity(BlockPos worldPosition, BlockState blockState)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
protected boolean
isPathfindable(BlockState state, PathComputationType type)
isPathfindable(BlockState state, PathComputationType type)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
getTicker(Level level, BlockState blockState, BlockEntityType<T> type)
getTicker(Level level, BlockState blockState, BlockEntityType<T> type)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
public HangingSign$AttachmentType
attachmentPoint(BlockState state)
attachmentPoint(BlockState state)
method_1_2696(class_2680 arg0)
getAttachment(BlockState arg0)