| private static final int | | MINIMUM_TEXTURE_SIZE | | MINIMUM_TEXTURE_SIZE | | field_1_1453 | | MIN_TEXTURE_SIZE |
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| private final OrderedRenderCommandQueueImpl | | submitNodeStorage | | submitNodeStorage | | field_1_1462 | | queue |
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| private final RenderDispatcher | | featureRenderDispatcher | | featureRenderDispatcher | | field_1_1458 | | dispatcher |
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| private final int | | textureSize | | textureSize | | field_1_1464 | | atlasSize |
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| private final int | | slotTextureSize | | slotTextureSize | | field_1_1461 | | itemSpriteSize |
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| private final GpuTexture | | texture | | texture | | field_1_1463 | | colorTexture |
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| private final GpuTextureView | | textureView | | textureView | | field_1_1465 | | colorTextureView |
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| private final GpuTexture | | depthTexture | | depthTexture | | field_1_1456 | | depthTexture |
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| private final GpuTextureView | | depthTextureView | | depthTextureView | | field_1_1457 | | depthTextureView |
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| private final GuiAtlasSlotAllocator<Object> | | allocator | | allocator | | field_1_1454 | | slots |
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| private final MatrixStack | | poseStack | | poseStack | | field_1_1459 | | matrixStack |
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| private final ProjectionMatrix3 | | projection | | projection | | field_1_1832 | | projection |
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| private final ProjectionMatrixBuffer | | projectionMatrixBuffer | | projectionMatrixBuffer | | field_1_1460 | | projectionBuffer |
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