| private final Vec3d | | center | | center | | comp_2883 | | center |
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| private final float | | radius | | radius | | comp_4594 | | radius |
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| private final int | | blockCount | | blockCount | | comp_4595 | | blockCount |
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| private final Optional<Vec3d> | | playerKnockback | | playerKnockback | | comp_2884 | | playerKnockback |
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| private final ParticleEffect | | explosionParticle | | explosionParticle | | comp_2885 | | explosionParticle |
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| private final RegistryEntry<SoundEvent> | | explosionSound | | explosionSound | | comp_2886 | | explosionSound |
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| private final WeightedPool<BlockParticleEffect> | | blockParticles | | blockParticles | | comp_4596 | | blockParticles |
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| public static final PacketCodec<RegistryByteBuf, ExplosionS2CPacket> | | STREAM_CODEC | | STREAM_CODEC | | field_47925 | | CODEC |
|