| public String | | name() | | name() | | comp_1_1446() | | name() |
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| public List<BackendRenderPipeline$Layout$Shader> | | shaders() | | shaders() | | comp_1_1449() | | shaders() |
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| public List<BackendRenderPipeline$Layout$VertexBuffer> | | vertexBuffers() | | vertexBuffers() | | comp_1_1451() | | vertexBuffers() |
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| public List<BackendRenderPipeline$Layout$AttributeBinding> | | attribBindings() | | attribBindings() | | comp_1_1442() | | attribBindings() |
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| public List<BindGroupLayout$BufferBinding> | | uniforms() | | uniforms() | | comp_1_1450() | | uniforms() |
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| public int | | pushConstantsSize() | | pushConstantsSize() | | comp_1_1533() | | pushConstantsSize() |
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| public DepthStencilState | | depthStencilState() | | depthStencilState() | | comp_1_1445() | | depthStencilState() |
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| public PolygonMode | | polygonMode() | | polygonMode() | | comp_1_1447() | | polygonMode() |
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| public boolean | | cull() | | cull() | | comp_1_1444() | | cull() |
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| public List<ColorTargetState> | | colorTargetStates() | | colorTargetStates() | | comp_1_1443() | | colorTargetStates() |
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| public DrawMode | | primitiveTopology() | | primitiveTopology() | | comp_1_1448() | | primitiveTopology() |
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