| public BlockState | |
| protected ActionResult | | useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) | | useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) |
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| protected NamedScreenHandlerFactory | |
| protected VoxelShape | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
|
| protected void | |
| public void | | onLand(Level level, BlockPos pos, BlockState state, BlockState replacedBlock, FallingBlockEntity entity) | | onLand(Level level, BlockPos pos, BlockState state, BlockState replacedBlock, FallingBlockEntity entity) | | method_10127(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3, class_1540 arg4) | | onLanding(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3, FallingBlockEntity arg4) |
|
| public void | |
| public DamageSource | |
| public static BlockState | |
| protected BlockState | |
| protected void | |
| protected boolean | |
| public int | |