net.minecraft.block

public class ChestBlock

extends AbstractChestBlock<ChestBlockEntity> implements Waterloggable

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, BlockEntityProvider, Waterloggable, FluidDrainable, FluidFillable

net.minecraft.world.level.block.ChestBlock
net.minecraft.world.level.block.ChestBlock
net.minecraft.class_2281
net.minecraft.block.ChestBlock

Field summary

Modifier and TypeField
public static final EnumProperty<Direction>
FACING
FACING
field_10768
FACING
public static final EnumProperty<ChestType>
TYPE
TYPE
field_10770
CHEST_TYPE
public static final BooleanProperty
WATERLOGGED
WATERLOGGED
field_10772
WATERLOGGED
public static final int
EVENT_SET_OPEN_COUNT
EVENT_SET_OPEN_COUNT
field_31057
field_31057
private static final VoxelShape
SHAPE
SHAPE
field_55747
SINGLE_SHAPE
private static final Map<Direction, VoxelShape>
HALF_SHAPES
HALF_SHAPES
field_55748
DOUBLE_SHAPES_BY_DIRECTION
private final SoundEvent
openSound
openSound
field_61404
openSound
private final SoundEvent
closeSound
closeSound
field_61403
closeSound
private static final DoubleBlockProperties$PropertyRetriever<ChestBlockEntity, Optional<Inventory>>
CHEST_COMBINER
CHEST_COMBINER
field_17356
INVENTORY_RETRIEVER
private static final DoubleBlockProperties$PropertyRetriever<ChestBlockEntity, Optional<NamedScreenHandlerFactory>>
MENU_PROVIDER_COMBINER
MENU_PROVIDER_COMBINER
field_17357
NAME_RETRIEVER

Constructor summary

ModifierConstructor
protected (Supplier<BlockEntityType<? extends ChestBlockEntity>> blockEntityTypeSupplier, SoundEvent openSound, SoundEvent closeSound, AbstractBlock$Settings settings)

Method summary

Modifier and TypeMethod
public static DoubleBlockProperties$Type
getBlockType(BlockState state)
getBlockType(BlockState state)
method_24169(class_2680 arg0)
getDoubleBlockType(BlockState state)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
public boolean
chestCanConnectTo(BlockState blockState)
chestCanConnectTo(BlockState blockState)
method_72582(class_2680 arg0)
canMergeWith(BlockState state)
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public static Direction
getConnectedDirection(BlockState state)
getConnectedDirection(BlockState state)
method_9758(class_2680 arg0)
getFacing(BlockState state)
public static BlockPos
getConnectedBlockPos(BlockPos pos, BlockState state)
getConnectedBlockPos(BlockPos pos, BlockState state)
method_72581(class_2338 arg0, class_2680 arg1)
getPosInFrontOf(BlockPos pos, BlockState state)
public BlockState
getStateForPlacement(BlockPlaceContext context)
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected ChestType
getChestType(Level level, BlockPos pos, Direction facingDirection)
getChestType(Level level, BlockPos pos, Direction facingDirection)
method_74027(class_1937 arg0, class_2338 arg1, class_2350 arg2)
getChestType(World world, BlockPos pos, Direction facing)
protected FluidState
getFluidState(BlockState state)
getFluidState(BlockState state)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
private Direction
candidatePartnerFacing(Level level, BlockPos pos, Direction neighbourDirection)
candidatePartnerFacing(Level level, BlockPos pos, Direction neighbourDirection)
method_9753(class_1937 arg0, class_2338 arg1, class_2350 arg2)
getNeighborChestDirection(World world, BlockPos pos, Direction neighborOffset)
protected void
affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston)
affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected ActionResult
useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult)
useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
protected Stat<Identifier>
getOpenChestStat()
getOpenChestStat()
method_9755()
getOpenStat()
public BlockEntityType<? extends ChestBlockEntity>
blockEntityType()
blockEntityType()
method_31641()
getExpectedEntityType()
public static Inventory
getContainer(ChestBlock block, BlockState state, Level level, BlockPos pos, boolean ignoreBeingBlocked)
getContainer(ChestBlock block, BlockState state, Level level, BlockPos pos, boolean ignoreBeingBlocked)
method_17458(class_2281 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, boolean arg4)
getInventory(ChestBlock block, BlockState state, World world, BlockPos pos, boolean ignoreBlocked)
public DoubleBlockProperties$PropertySource<? extends ChestBlockEntity>
combine(BlockState state, Level level, BlockPos pos, boolean ignoreBeingBlocked)
combine(BlockState state, Level level, BlockPos pos, boolean ignoreBeingBlocked)
method_24167(class_2680 arg0, class_1937 arg1, class_2338 arg2, boolean arg3)
getBlockEntitySource(BlockState arg0, World arg1, BlockPos arg2, boolean arg3)
protected NamedScreenHandlerFactory
getMenuProvider(BlockState state, Level level, BlockPos pos)
getMenuProvider(BlockState state, Level level, BlockPos pos)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
createScreenHandlerFactory(BlockState arg0, World arg1, BlockPos arg2)
public static DoubleBlockProperties$PropertyRetriever<ChestBlockEntity, it.unimi.dsi.fastutil.floats.Float2FloatFunction>
opennessCombiner(LidBlockEntity entity)
opennessCombiner(LidBlockEntity entity)
method_24166(class_2618 arg0)
getAnimationProgressRetriever(LidOpenable progress)
public BlockEntity
newBlockEntity(BlockPos worldPosition, BlockState blockState)
newBlockEntity(BlockPos worldPosition, BlockState blockState)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
getTicker(Level level, BlockState blockState, BlockEntityType<T> type)
getTicker(Level level, BlockState blockState, BlockEntityType<T> type)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
public static boolean
isChestBlockedAt(LevelAccessor level, BlockPos pos)
isChestBlockedAt(LevelAccessor level, BlockPos pos)
method_9756(class_1936 arg0, class_2338 arg1)
isChestBlocked(WorldAccess world, BlockPos pos)
private static boolean
isBlockedChestByBlock(BlockGetter level, BlockPos pos)
isBlockedChestByBlock(BlockGetter level, BlockPos pos)
method_9757(class_1922 arg0, class_2338 arg1)
hasBlockOnTop(BlockView world, BlockPos pos)
private static boolean
isCatSittingOnChest(LevelAccessor level, BlockPos pos)
isCatSittingOnChest(LevelAccessor level, BlockPos pos)
method_9754(class_1936 arg0, class_2338 arg1)
hasCatOnTop(WorldAccess world, BlockPos pos)
protected boolean
hasAnalogOutputSignal(BlockState state)
hasAnalogOutputSignal(BlockState state)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
protected int
getAnalogOutputSignal(BlockState state, Level level, BlockPos pos, Direction direction)
getAnalogOutputSignal(BlockState state, Level level, BlockPos pos, Direction direction)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2350 arg3)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2, Direction arg3)
protected BlockState
rotate(BlockState state, Rotation rotation)
rotate(BlockState state, Rotation rotation)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
mirror(BlockState state, Mirror mirror)
mirror(BlockState state, Mirror mirror)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
isPathfindable(BlockState state, PathComputationType type)
isPathfindable(BlockState state, PathComputationType type)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
protected void
tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
public SoundEvent
getOpenChestSound()
getOpenChestSound()
method_72583()
getOpenSound()
public SoundEvent
getCloseChestSound()
getCloseChestSound()
method_72584()
getCloseSound()