| protected VoxelShape | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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| protected boolean | |
| private static void | |
| protected ActionResult | | useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) | | useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) |
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| protected boolean | |
| protected int | |
| public BlockEntity | |
| public <T extends BlockEntity> BlockEntityTicker<T> | |
| private static void | | tickEntity(Level level, BlockPos blockPos, BlockState blockState, DaylightDetectorBlockEntity blockEntity) | | tickEntity(Level level, BlockPos blockPos, BlockState blockState, DaylightDetectorBlockEntity blockEntity) | | method_31642(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_2603 arg3) | | tick(World world, BlockPos pos, BlockState state, DaylightDetectorBlockEntity blockEntity) |
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| protected void | |