| public BlockSetType | | type() | | type() | | method_51169() | | getBlockSetType() |
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| protected VoxelShape | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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| protected BlockState | | updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) | | updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
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| protected void | | onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> onHit) | | onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> onHit) | | method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4) | | onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4) |
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| public BlockState | | playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) | | playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) | | method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3) | | onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) |
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| protected boolean | |
| public BlockState | |
| public void | | setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity by, ItemStack itemStack) | | setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity by, ItemStack itemStack) | | method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4) | | onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) |
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| private DoorHinge | |
| protected ActionResult | | useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) | | useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) |
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| public boolean | |
| public void | | setOpen(Entity sourceEntity, Level level, BlockState state, BlockPos pos, boolean shouldOpen) | | setOpen(Entity sourceEntity, Level level, BlockState state, BlockPos pos, boolean shouldOpen) | | method_10033(class_1297 arg0, class_1937 arg1, class_2680 arg2, class_2338 arg3, boolean arg4) | | setOpen(Entity entity, World world, BlockState state, BlockPos pos, boolean open) |
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| protected void | | neighborChanged(BlockState state, Level level, BlockPos pos, Block block, Orientation orientation, boolean movedByPiston) | | neighborChanged(BlockState state, Level level, BlockPos pos, Block block, Orientation orientation, boolean movedByPiston) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5) | | neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5) |
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| protected boolean | |
| private void | | playSound(Entity entity, Level level, BlockPos pos, boolean open) | | playSound(Entity entity, Level level, BlockPos pos, boolean open) | | method_10036(class_1297 arg0, class_1937 arg1, class_2338 arg2, boolean arg3) | | playOpenCloseSound(Entity entity, World world, BlockPos pos, boolean open) |
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| protected BlockState | |
| protected BlockState | |
| protected long | |
| protected void | |
| public static boolean | |
| public static boolean | |