net.minecraft.block

public class PaneBlock

extends HorizontalConnectingBlock

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, Waterloggable, FluidDrainable, FluidFillable

net.minecraft.world.level.block.IronBarsBlock
net.minecraft.world.level.block.IronBarsBlock
net.minecraft.class_2389
net.minecraft.block.PaneBlock

Constructor summary

ModifierConstructor
protected (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
public BlockState
getStateForPlacement(BlockPlaceContext context)
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected VoxelShape
getVisualShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
getVisualShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_26159(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCameraCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
skipRendering(BlockState state, BlockState neighborState, Direction direction)
skipRendering(BlockState state, BlockState neighborState, Direction direction)
method_9522(class_2680 arg0, class_2680 arg1, class_2350 arg2)
isSideInvisible(BlockState arg0, BlockState arg1, Direction arg2)
public final boolean
attachsTo(BlockState state, boolean faceSolid)
attachsTo(BlockState state, boolean faceSolid)
method_10281(class_2680 arg0, boolean arg1)
connectsTo(BlockState state, boolean sideSolidFullSquare)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)