| public void | |
| public void | | rotate() | | rotate() | | method_1_6167() | | start() |
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| private GlGpuBufferAllocator$PersistentMapped$Buffer | | allocateGlBlock(long size, boolean host, boolean mapped) | | allocateGlBlock(long size, boolean host, boolean mapped) | | method_1_6174(long arg0, boolean arg1, boolean arg2) | | allocateBuffer(long size, boolean hostOnly, boolean coherent) |
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| private void | |
| public GpuBufferSlice$Mapped | | allocateStaging(long size, long alignment, int usage, long minimumAllocation, long elementSize) | | allocateStaging(long size, long alignment, int usage, long minimumAllocation, long elementSize) | | method_1_6156(long arg0, long arg1, int arg2, long arg3, long arg4) | | allocateHostBuffer(long arg0, long arg1, int arg2, long arg3, long arg4) |
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| public GpuBufferSlice | | allocateGpu(long size, long alignment, int usage, long minimumAllocation, long elementSize) | | allocateGpu(long size, long alignment, int usage, long minimumAllocation, long elementSize) | | method_1_6152(long arg0, long arg1, int arg2, long arg3, long arg4) | | allocateDeviceBuffer(long arg0, long arg1, int arg2, long arg3, long arg4) |
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| public GpuBufferSlice$Mapped | | allocateGpuMapped(long size, long alignment, int usage, long minimumAllocation, long elementSize) | | allocateGpuMapped(long size, long alignment, int usage, long minimumAllocation, long elementSize) | | method_1_6154(long arg0, long arg1, int arg2, long arg3, long arg4) | | allocateMappedBuffer(long arg0, long arg1, int arg2, long arg3, long arg4) |
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| public GpuBufferSlice | | uploadStaging(List<ByteBuffer> data, long alignment, int usage, long minimumAllocation, long elementSize) | | uploadStaging(List<ByteBuffer> data, long alignment, int usage, long minimumAllocation, long elementSize) | | method_1_6166(List<ByteBuffer> arg0, long arg1, int arg2, long arg3, long arg4) | | allocateHostBuffer(List<ByteBuffer> arg0, long arg1, int arg2, long arg3, long arg4) |
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| public GpuBufferSlice | | uploadGpu(List<ByteBuffer> data, long alignment, int usage, long minimumAllocation, long elementSize) | | uploadGpu(List<ByteBuffer> data, long alignment, int usage, long minimumAllocation, long elementSize) | | method_1_6162(List<ByteBuffer> arg0, long arg1, int arg2, long arg3, long arg4) | | allocateMappedBuffer(List<ByteBuffer> arg0, long arg1, int arg2, long arg3, long arg4) |
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| public GpuBufferSlice | | upload(List<ByteBuffer> data, long alignment, int usage, long minimumAllocation, long elementSize, boolean staging) | | upload(List<ByteBuffer> data, long alignment, int usage, long minimumAllocation, long elementSize, boolean staging) | | method_1_6184(List<ByteBuffer> arg0, long arg1, int arg2, long arg3, long arg4, boolean arg5) | | allocateMappedBuffer(List<ByteBuffer> contents, long alignment, int usage, long minimumSize, long sizeAlignment, boolean hostOnly) |
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| public List<GpuBufferSlice> | |
| public List<GpuBufferSlice> | |
| public List<GpuBufferSlice> | | multiUpload(List<ByteBuffer> data, long alignment, int usage, boolean staging) | | multiUpload(List<ByteBuffer> data, long alignment, int usage, boolean staging) | | method_1_6183(List<ByteBuffer> arg0, long arg1, int arg2, boolean arg3) | | allocateMappedBuffers(List<ByteBuffer> contents, long alignment, int usage, boolean hostOnly) |
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