| private String | |
| private void | | renameInterfaceVariables(long compiler, long spvcResources, int resourceType, String formatString) | | renameInterfaceVariables(long compiler, long spvcResources, int resourceType, String formatString) | | method_1_9130(long arg0, long arg1, int arg2, String arg3) | | assignResourceNames(long compiler, long resources, int resourceType, String nameFormat) |
|
| private void | | renameDescriptors(long compiler, long spvcResources, int resourceType) | | renameDescriptors(long compiler, long spvcResources, int resourceType) | | method_1_9129(long arg0, long arg1, int arg2) | | assignUniformResourceNames(long compiler, long resources, int resourceType) |
|
| private GlCompiledShader | |
| public Map<BackendRenderPipeline$Layout$Shader, String> | |
| public GlShaderProgram | |