| protected abstract void | | render(ChunkSectionLayer layer, RenderPass renderPass, GpuBuffer defaultIndexBuffer, IndexType defaultIndexType, RenderPipeline renderPipelineOverride, RenderPipeline renderPipelineOverrideMultidraw) | | render(ChunkSectionLayer layer, RenderPass renderPass, GpuBuffer defaultIndexBuffer, IndexType defaultIndexType, RenderPipeline renderPipelineOverride, RenderPipeline renderPipelineOverrideMultidraw) | | method_1_9333(class_11515 arg0, class_1_1317 arg1, class_1_1211 arg2, class_5595 arg3, class_1_1257 arg4, class_1_1257 arg5) | | drawInternal(BlockRenderLayer blockRenderLayer, RenderPass pass, GpuBuffer indexBuffer, IndexType indexType, RenderPipeline pipeline, RenderPipeline multidrawPipeline) |
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| public void | | renderGroup(ChunkSectionLayerGroup group, RenderPass renderPass, GpuSampler sampler, GpuTextureView atlas, boolean renderWireframeTerrain) | | renderGroup(ChunkSectionLayerGroup group, RenderPass renderPass, GpuSampler sampler, GpuTextureView atlas, boolean renderWireframeTerrain) | | method_1_7510(class_11531 arg0, class_1_1317 arg1, class_12137 arg2, class_1_1330 arg3, boolean arg4) | | draw(BlockRenderLayerGroup blockRenderLayerGroup, RenderPass pass, GpuSampler terrainSampler, GpuTextureView terrainTextureView, boolean wireframe) |
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| public void | | renderOit(GpuSampler sampler, OitStage stage, OitRenderPassProvider$Parameters params, GpuTextureView atlas, GpuTextureView lightmap) | | renderOit(GpuSampler sampler, OitStage stage, OitRenderPassProvider$Parameters params, GpuTextureView atlas, GpuTextureView lightmap) | | method_1_7512(class_12137 arg0, class_1_1153 arg1, class_1_1174$class_1_1175 arg2, class_1_1330 arg3, class_1_1330 arg4) | | draw(GpuSampler terrainSampler, OitStage oitStage, OitRenderPasses$TextureSet oitTextures, GpuTextureView terrainTextureView, GpuTextureView lightmapTextureView) |
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| private void | | renderLayers(ChunkSectionLayer[] layers, GpuSampler sampler, RenderPass renderPass, GpuTextureView atlas, GpuTextureView lightmap, RenderPipeline renderPipelineOverride, RenderPipeline renderPipelineOverrideMultidraw) | | renderLayers(ChunkSectionLayer[] layers, GpuSampler sampler, RenderPass renderPass, GpuTextureView atlas, GpuTextureView lightmap, RenderPipeline renderPipelineOverride, RenderPipeline renderPipelineOverrideMultidraw) | | method_1_7511(class_11515[] arg0, class_12137 arg1, class_1_1317 arg2, class_1_1330 arg3, class_1_1330 arg4, class_1_1257 arg5, class_1_1257 arg6) | | draw(BlockRenderLayer[] blockRenderLayers, GpuSampler terrainSampler, RenderPass pass, GpuTextureView terrainTextureView, GpuTextureView lightmapTextureView, RenderPipeline pipeline, RenderPipeline multidrawPipeline) |
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