| public int | | getSortKey() | | getSortKey() | | method_1_7969() | | getSortKey() |
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| public static void | | updateSortKeySeed() | | updateSortKeySeed() | | method_1_7974() | | randomize() |
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| public PolygonMode | | getPolygonMode() | | getPolygonMode() | | method_1_7966() | | getPolygonMode() |
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| public boolean | | isCull() | | isCull() | | method_1_7973() | | isCulled() |
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| public List<ColorTargetState> | | getColorTargetStates() | | getColorTargetStates() | | method_1_7962() | | getColorTargetStates() |
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| public DepthStencilState | | getDepthStencilState() | | getDepthStencilState() | | method_1_7963() | | getDepthStencilState() |
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| public Identifier | | getLocation() | | getLocation() | | method_1_7965() | | getId() |
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| public List<VertexFormat> | | getVertexFormatBindings() | | getVertexFormatBindings() | | method_1_7971() | | getVertexFormats() |
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| public VertexFormat | | getVertexFormatBinding(int bindingIndex) | | getVertexFormatBinding(int bindingIndex) | | method_1_7970(int arg0) | | getVertexFormat(int index) |
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| public DrawMode | | getPrimitiveTopology() | | getPrimitiveTopology() | | method_1_7967() | | getDrawMode() |
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| public Map<ShaderType, Identifier> | | getShaders() | | getShaders() | | method_1_9095() | | getShaders() |
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| public Defines | | getShaderDefines() | | getShaderDefines() | | method_1_7968() | | getShaderDefines() |
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| public List<BindGroupLayout> | | getBindGroupLayouts() | | getBindGroupLayouts() | | method_1_7961() | | getBindGroupLayouts() |
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| public boolean | | wantsDepthTexture() | | wantsDepthTexture() | | method_1_7975() | | hasDepthStencil() |
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| public int | | pushConstantSize() | | pushConstantSize() | | method_1_9210() | | getPushConstantSize() |
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| public static RenderPipeline$Builder | |