| Vec3d | | position() | | position() | | comp_1_1265() | | position() |
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| float | | yRot() | | yRot() | | comp_1_1267() | | yaw() |
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| float | | xRot() | | xRot() | | comp_1_1266() | | pitch() |
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| EntityStance | | immutable() | | immutable() | | method_1_7632() | | freeze() |
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| default boolean | | is(Vec3 position, float yRot, float xRot) | | is(Vec3 position, float yRot, float xRot) | | method_1_7633(class_243 arg0, float arg1, float arg2) | | equals(Vec3d position, float yaw, float pitch) |
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| static EntityStance | | of(Vec3 position, float yRot, float xRot) | | of(Vec3 position, float yRot, float xRot) | | method_1_7634(class_243 arg0, float arg1, float arg2) | | of(Vec3d position, float yaw, float pitch) |
|