net.minecraft.loot.function

public class ApplyBonusLootFunction

extends ConditionalLootFunction

All mapped superinterfaces:

LootFunction, LootContextAware, LootTableReportable

net.minecraft.world.level.storage.loot.functions.ApplyBonusCount
net.minecraft.world.level.storage.loot.functions.ApplyBonusCount
net.minecraft.class_94
net.minecraft.loot.function.ApplyBonusLootFunction

Field summary

Modifier and TypeField
private static final Map<Identifier, ApplyBonusLootFunction$Type>
FORMULAS
FORMULAS
field_1010
FACTORIES
private static final com.mojang.serialization.Codec<ApplyBonusLootFunction$Type>
FORMULA_TYPE_CODEC
FORMULA_TYPE_CODEC
field_45807
TYPE_CODEC
private static final com.mojang.serialization.MapCodec<ApplyBonusLootFunction$Formula>
FORMULA_CODEC
FORMULA_CODEC
field_45808
FORMULA_CODEC
public static final com.mojang.serialization.MapCodec<ApplyBonusLootFunction>
MAP_CODEC
MAP_CODEC
field_45806
CODEC
private final RegistryEntry<Enchantment>
enchantment
enchantment
field_1011
enchantment
private final ApplyBonusLootFunction$Formula
formula
formula
field_1009
formula

Constructor summary

ModifierConstructor
private (Optional<RegistryEntry<LootCondition>> condition, RegistryEntry<Enchantment> enchantment, ApplyBonusLootFunction$Formula formula)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<ApplyBonusLootFunction>
codec()
codec()
method_1_738()
getCodec()
public Set<ContextParameter<?>>
getReferencedContextParams()
getReferencedContextParams()
method_293()
getAllowedParameters()
public ItemStack
run(ItemStack itemStack, LootContext context)
run(ItemStack itemStack, LootContext context)
method_522(class_1799 arg0, class_47 arg1)
process(ItemStack arg0, LootContext arg1)
public static ConditionalLootFunction$Builder<?>
addBonusBinomialDistributionCount(Holder<Enchantment> enchantment, float probability, int extraRounds)
addBonusBinomialDistributionCount(Holder<Enchantment> enchantment, float probability, int extraRounds)
method_463(class_6880<class_1887> arg0, float arg1, int arg2)
binomialWithBonusCount(RegistryEntry<Enchantment> enchantment, float probability, int extra)
public static ConditionalLootFunction$Builder<?>
addOreBonusCount(Holder<Enchantment> enchantment)
addOreBonusCount(Holder<Enchantment> enchantment)
method_455(class_6880<class_1887> arg0)
oreDrops(RegistryEntry<Enchantment> enchantment)
public static ConditionalLootFunction$Builder<?>
addUniformBonusCount(Holder<Enchantment> enchantment)
addUniformBonusCount(Holder<Enchantment> enchantment)
method_456(class_6880<class_1887> arg0)
uniformBonusCount(RegistryEntry<Enchantment> enchantment)
public static ConditionalLootFunction$Builder<?>
addUniformBonusCount(Holder<Enchantment> enchantment, int bonusMultiplier)
addUniformBonusCount(Holder<Enchantment> enchantment, int bonusMultiplier)
method_461(class_6880<class_1887> arg0, int arg1)
uniformBonusCount(RegistryEntry<Enchantment> enchantment, int bonusMultiplier)