net.minecraft.loot.function

public class FillPlayerHeadLootFunction

extends ConditionalLootFunction

All mapped superinterfaces:

LootFunction, LootContextAware, LootTableReportable

net.minecraft.world.level.storage.loot.functions.FillPlayerHead
net.minecraft.world.level.storage.loot.functions.FillPlayerHead
net.minecraft.class_3668
net.minecraft.loot.function.FillPlayerHeadLootFunction

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<FillPlayerHeadLootFunction>
MAP_CODEC
MAP_CODEC
field_45827
CODEC
private final LootContext$EntityReference
entityTarget
entityTarget
field_16227
entity

Constructor summary

ModifierConstructor
public (Optional<RegistryEntry<LootCondition>> condition, LootContext$EntityReference entity)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<FillPlayerHeadLootFunction>
codec()
codec()
method_1_738()
getCodec()
public Set<ContextParameter<?>>
getReferencedContextParams()
getReferencedContextParams()
method_293()
getAllowedParameters()
public ItemStack
run(ItemStack itemStack, LootContext context)
run(ItemStack itemStack, LootContext context)
method_522(class_1799 arg0, class_47 arg1)
process(ItemStack arg0, LootContext arg1)
public static ConditionalLootFunction$Builder<?>
fillPlayerHead(LootContext$EntityTarget entityTarget)
fillPlayerHead(LootContext$EntityTarget entityTarget)
method_35522(class_47$class_50 arg0)
builder(LootContext$EntityReference target)