| public com.mojang.serialization.MapCodec<HugeFungusFeature> | | codec() | | codec() | | method_1_6879() | | getCodec() |
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| public boolean | | place(WorldGenLevel level, ChunkGenerator chunkGenerator, RandomSource random, BlockPos origin) | | place(WorldGenLevel level, ChunkGenerator chunkGenerator, RandomSource random, BlockPos origin) | | method_13151(class_5281 arg0, class_2794 arg1, class_5819 arg2, class_2338 arg3) | | generate(StructureWorldAccess arg0, ChunkGenerator arg1, Random arg2, BlockPos arg3) |
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| private boolean | |
| private void | | placeStem(WorldGenLevel level, RandomSource random, BlockPos surfaceOrigin, int totalHeight, boolean isHuge) | | placeStem(WorldGenLevel level, RandomSource random, BlockPos surfaceOrigin, int totalHeight, boolean isHuge) | | method_24440(class_5281 arg0, class_5819 arg1, class_2338 arg2, int arg3, boolean arg4) | | generateStem(StructureWorldAccess world, Random random, BlockPos pos, int stemHeight, boolean thickStem) |
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| private void | | placeHat(WorldGenLevel level, RandomSource random, BlockPos surfaceOrigin, int totalHeight, boolean isHuge) | | placeHat(WorldGenLevel level, RandomSource random, BlockPos surfaceOrigin, int totalHeight, boolean isHuge) | | method_24443(class_5281 arg0, class_5819 arg1, class_2338 arg2, int arg3, boolean arg4) | | generateHat(StructureWorldAccess world, Random random, BlockPos pos, int hatHeight, boolean thickStem) |
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| private void | | placeHatBlock(LevelAccessor level, RandomSource random, BlockPos$MutableBlockPos blockPos, float decorBlockProbability, float hatBlockProbability, float vinesProbability) | | placeHatBlock(LevelAccessor level, RandomSource random, BlockPos$MutableBlockPos blockPos, float decorBlockProbability, float hatBlockProbability, float vinesProbability) | | method_24439(class_1936 arg0, class_5819 arg1, class_2338$class_2339 arg2, float arg3, float arg4, float arg5) | | placeHatBlock(WorldAccess world, Random random, BlockPos$Mutable pos, float decorationChance, float generationChance, float vineChance) |
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| private void | | placeHatDropBlock(LevelAccessor level, RandomSource random, BlockPos blockPos, boolean placeVines) | | placeHatDropBlock(LevelAccessor level, RandomSource random, BlockPos blockPos, boolean placeVines) | | method_24441(class_1936 arg0, class_5819 arg1, class_2338 arg2, boolean arg3) | | placeWithOptionalVines(WorldAccess world, Random random, BlockPos pos, boolean vines) |
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| private static void | |
| private static void | | placeWeepingVinesColumn(LevelAccessor level, RandomSource random, BlockPos origin, int totalHeight, int minAge, int naxAge) | | placeWeepingVinesColumn(LevelAccessor level, RandomSource random, BlockPos origin, int totalHeight, int minAge, int naxAge) | | method_1_8900(class_1936 arg0, class_5819 arg1, class_2338 arg2, int arg3, int arg4, int arg5) | | generateVines(WorldAccess world, Random random, BlockPos pos, int height, int minAge, int maxAge) |
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| public BlockState | | validBaseState() | | validBaseState() | | comp_1_1037() | | validBaseState() |
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| public BlockState | | stemState() | | stemState() | | comp_1_1036() | | stemState() |
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| public BlockState | | hatState() | | hatState() | | comp_1_1033() | | hatState() |
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| public BlockState | | decorState() | | decorState() | | comp_1_1032() | | decorState() |
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| public BlockPredicate | | replaceableBlocks() | | replaceableBlocks() | | comp_1_1035() | | replaceableBlocks() |
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| public boolean | | planted() | | planted() | | comp_1_1034() | | planted() |
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