net.minecraft.block

public class EndPortalBlock

extends BlockWithBlockEntity

All mapped superinterfaces:

BlockEntityProvider

aqh
net.minecraft.class_194
net.minecraft.block.EndPortalBlock
net.minecraft.block.BlockEndPortal
net.minecraft.block.BlockEndPortal

Field summary

Modifier and TypeField
protected static final Box
a
field_12654
SHAPE
field_185568_a
END_PORTAL_AABB

Constructor summary

ModifierConstructor
protected (Material arg0)

Method summary

Modifier and TypeMethod
public BlockEntity
a(amu arg0, int arg1)
method_309(class_1150 arg0, int arg1)
createBlockEntity(World arg0, int arg1)
func_149915_a(World arg0, int arg1)
createNewTileEntity(World arg0, int arg1)
public Box
b(awt arg0, amy arg1, et arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public void
a(awt arg0, amu arg1, et arg2, bhb arg3, List<bhb> arg4, vg arg5, boolean arg6)
method_11553(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_231 arg3, List<class_231> arg4, class_864 arg5, boolean arg6)
addCollisions(BlockState arg0, World arg1, BlockPos arg2, Box arg3, List<Box> arg4, Entity arg5, boolean arg6)
func_185477_a(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5, boolean arg6)
addCollisionBoxToList(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5, boolean arg6)
public boolean
b(awt arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
func_149662_c(IBlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
c(awt arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public int
a(Random arg0)
method_403(Random arg0)
getBaseDropCount(Random arg0)
func_149745_a(Random arg0)
quantityDropped(Random arg0)
public void
a(amu arg0, et arg1, awt arg2, vg arg3)
method_416(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_864 arg3)
onEntityCollision(World arg0, BlockPos arg1, BlockState arg2, Entity arg3)
func_180634_a(World arg0, BlockPos arg1, IBlockState arg2, Entity arg3)
onEntityCollision(World arg0, BlockPos arg1, IBlockState arg2, Entity arg3)
public ItemStack
a(amu arg0, et arg1, awt arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getPickItem(World arg0, BlockPos arg1, BlockState arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
getItem(World arg0, BlockPos arg1, IBlockState arg2)
public MapColor
c(awt arg0, amy arg1, et arg2)
method_8680(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getMapColor(BlockState arg0, WorldView arg1, BlockPos arg2)
func_180659_g(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getMapColor(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public FaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a(awt arg0, amy arg1, et arg2, fa arg3)
method_8654(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
shouldRenderFace(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
func_176225_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
shouldSideBeRendered(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public void
a(awt arg0, amu arg1, et arg2, Random arg3)
method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomDisplayTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)