net.minecraft.block

public class FallingBlock

extends Block

aqm
net.minecraft.class_1756
net.minecraft.block.FallingBlock
net.minecraft.block.BlockFalling
net.minecraft.block.BlockFalling

Field summary

Modifier and TypeField
public static boolean
f
field_7453
fallImmediately
field_149832_M
fallInstantly

Constructor summary

ModifierConstructor
public ()
public (Material arg0)

Method summary

Modifier and TypeMethod
public void
c(amu arg0, et arg1, awt arg2)
method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onAdded(World arg0, BlockPos arg1, BlockState arg2)
func_176213_c(World arg0, BlockPos arg1, IBlockState arg2)
onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(awt arg0, amu arg1, et arg2, aow arg3, et arg4)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public void
b(amu arg0, et arg1, awt arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
private void
b(amu arg0, et arg1)
method_8768(class_1150 arg0, class_2552 arg1)
tryFall(World world, BlockPos pos)
func_176503_e(World arg0, BlockPos arg1)
checkFallable(World worldIn, BlockPos pos)
protected void
a(ack arg0)
method_6481(class_963 arg0)
beforeStartFalling(FallingBlockEntity fallingBlockEntity)
func_149829_a(EntityFallingBlock arg0)
onStartFalling(EntityFallingBlock fallingEntity)
public int
a(amu arg0)
method_4789(class_1150 arg0)
getTickRate(World arg0)
func_149738_a(World arg0)
tickRate(World arg0)
public static boolean
x(awt arg0)
method_11611(class_2232 arg0)
canFallThrough(BlockState state)
func_185759_i(IBlockState arg0)
canFallThrough(IBlockState state)
public void
a(amu arg0, et arg1, awt arg2, awt arg3)
method_8766(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_2232 arg3)
land(World world, BlockPos pos, BlockState state, BlockState replaced)
func_176502_a_(World arg0, BlockPos arg1, IBlockState arg2, IBlockState arg3)
onEndFalling(World worldIn, BlockPos pos, IBlockState fallingState, IBlockState hitState)
public void
a_(amu arg0, et arg1)
method_13705(class_1150 arg0, class_2552 arg1)
pop(World world, BlockPos pos)
func_190974_b(World arg0, BlockPos arg1)
onBroken(World worldIn, BlockPos pos)
public void
a(awt arg0, amu arg1, et arg2, Random arg3)
method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomDisplayTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public int
y(awt arg0)
method_13316(class_2232 arg0)
getParticleColor(BlockState state)
func_189876_x(IBlockState arg0)
getDustColor(IBlockState state)