| public static int | |
| public static int | |
| public static Block | | c(int arg0) | | method_6448(int arg0) | | byId(int id) | | func_149729_e(int arg0) | | getBlockById(int id) |
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| public static BlockState | | d(int arg0) | | method_8672(int arg0) | | deserialize(int blockdata) | | func_176220_d(int arg0) | | getStateById(int id) |
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| public static Block | |
| public static Block | |
| public boolean | |
| public boolean | |
| public boolean | |
| public int | |
| public int | |
| public boolean | |
| public Material | |
| public MapColor | | c(awt arg0, amy arg1, et arg2) | | method_8680(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getMapColor(BlockState state, WorldView world, BlockPos pos) | | func_180659_g(IBlockState arg0, IBlockAccess arg1, BlockPos arg2) | | getMapColor(IBlockState state, IBlockAccess worldIn, BlockPos pos) |
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| public BlockState | | a(int arg0) | | method_8635(int arg0) | | getStateFromMetadata(int metadata) | | func_176203_a(int arg0) | | getStateFromMeta(int meta) |
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| public int | |
| public BlockState | | d(awt arg0, amy arg1, et arg2) | | method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | resolveVirtualProperties(BlockState state, WorldView world, BlockPos pos) | | func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2) | | getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) |
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| public BlockState | |
| public BlockState | |
| protected Block | |
| protected Block | | e(int arg0) | | method_6450(int arg0) | | setOpacity(int opacity) | | func_149713_g(int arg0) | | setLightOpacity(int opacity) |
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| protected Block | | a(float arg0) | | method_6441(float arg0) | | setLight(float light) | | func_149715_a(float arg0) | | setLightLevel(float value) |
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| protected Block | | b(float arg0) | | method_430(float arg0) | | setBlastResistance(float blastResistance) | | func_149752_b(float arg0) | | setResistance(float resistance) |
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| protected static boolean | | b(aow arg0) | | method_14308(class_197 arg0) | | isExceptionForPlacement(Block block) | | func_193384_b(Block arg0) | | isExceptionBlockForAttaching(Block attachBlock) |
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| protected static boolean | | c(aow arg0) | | method_14309(class_197 arg0) | | isExceptionForAttachment(Block block) | | func_193382_c(Block arg0) | | isExceptBlockForAttachWithPiston(Block attachBlock) |
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| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| public RenderType | |
| public boolean | |
| protected Block | | c(float arg0) | | method_442(float arg0) | | setStrength(float strength) | | func_149711_c(float arg0) | | setHardness(float hardness) |
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| protected Block | | j() | | method_474() | | setUnbreakable() | | func_149722_s() | | setBlockUnbreakable() |
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| public float | | a(awt arg0, amu arg1, et arg2) | | method_11561(class_2232 arg0, class_1150 arg1, class_2552 arg2) | | getMiningTime(BlockState state, World world, BlockPos pos) | | func_176195_g(IBlockState arg0, World arg1, BlockPos arg2) | | getBlockHardness(IBlockState blockState, World worldIn, BlockPos pos) |
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| protected Block | | a(boolean arg0) | | method_440(boolean arg0) | | setTicksRandomly(boolean ticksRandomly) | | func_149675_a(boolean arg0) | | setTickRandomly(boolean shouldTick) |
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| public boolean | | k() | | method_476() | | ticksRandomly() | | func_149653_t() | | getTickRandomly() |
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| public boolean | | l() | | method_478() | | hasBlockEntity() | | func_149716_u() | | hasTileEntity() |
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| public Box | | b(awt arg0, amy arg1, et arg2) | | method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getShape(BlockState state, WorldView world, BlockPos pos) | | func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2) | | getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) |
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| public FaceShape | | a(amy arg0, awt arg1, et arg2, fa arg3) | | method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3) | | getFaceShape(WorldView world, BlockState state, BlockPos pos, Direction face) | | func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) | | getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) |
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| public void | | a(awt arg0, amu arg1, et arg2, bhb arg3, List<bhb> arg4, vg arg5, boolean arg6) | | method_11553(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_231 arg3, List<class_231> arg4, class_864 arg5, boolean arg6) | | addCollisions(BlockState state, World world, BlockPos pos, Box shape, List<Box> collisions, Entity entity, boolean forceShape) | | func_185477_a(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5, boolean arg6) | | addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, Entity entityIn, boolean isActualState) |
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| protected static void | | a(et arg0, bhb arg1, List<bhb> arg2, bhb arg3) | | method_11558(class_2552 arg0, class_231 arg1, List<class_231> arg2, class_231 arg3) | | addCollision(BlockPos pos, Box shape, List<Box> collisions, Box blockShape) | | func_185492_a(BlockPos arg0, AxisAlignedBB arg1, List<AxisAlignedBB> arg2, AxisAlignedBB arg3) | | addCollisionBoxToList(BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, AxisAlignedBB blockBox) |
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| public Box | | a(awt arg0, amy arg1, et arg2) | | method_8640(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getCollisionShape(BlockState state, WorldView world, BlockPos pos) | | func_180646_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2) | | getItem(IBlockState worldIn, IBlockAccess pos, BlockPos state) |
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| public boolean | |
| public boolean | |
| public boolean | | m() | | method_469() | | canRayTrace() | | func_149703_v() | | isCollidable() |
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| public void | | a(amu arg0, et arg1, awt arg2, Random arg3) | | method_8643(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | randomTick(World world, BlockPos pos, BlockState state, Random random) | | func_180645_a(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) | | randomTick(World worldIn, BlockPos pos, IBlockState state, Random random) |
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| public void | | b(amu arg0, et arg1, awt arg2, Random arg3) | | method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | tick(World world, BlockPos pos, BlockState state, Random random) | | func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) | | updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand) |
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| public void | | d(amu arg0, et arg1, awt arg2) | | method_8674(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | onBroken(World world, BlockPos pos, BlockState state) | | func_176206_d(World arg0, BlockPos arg1, IBlockState arg2) | | onPlayerDestroy(World worldIn, BlockPos pos, IBlockState state) |
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| public void | | a(awt arg0, amu arg1, et arg2, aow arg3, et arg4) | | method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4) | | neighborChanged(BlockState state, World world, BlockPos pos, Block neighborBlock, BlockPos neighborPos) | | func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) | | neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos) |
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| public int | |
| public void | | c(amu arg0, et arg1, awt arg2) | | method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | onAdded(World world, BlockPos pos, BlockState state) | | func_176213_c(World arg0, BlockPos arg1, IBlockState arg2) | | onBlockAdded(World worldIn, BlockPos pos, IBlockState state) |
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| public void | | b(amu arg0, et arg1, awt arg2) | | method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | onRemoved(World world, BlockPos pos, BlockState state) | | func_180663_b(World arg0, BlockPos arg1, IBlockState arg2) | | breakBlock(World worldIn, BlockPos pos, IBlockState state) |
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| public int | |
| public Item | | a(awt arg0, Random arg1, int arg2) | | method_398(class_2232 arg0, Random arg1, int arg2) | | getDropItem(BlockState state, Random random, int fortuneLevel) | | func_180660_a(IBlockState arg0, Random arg1, int arg2) | | getItemDropped(IBlockState state, Random rand, int fortune) |
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| public float | | a(awt arg0, aed arg1, amu arg2, et arg3) | | method_11557(class_2232 arg0, class_988 arg1, class_1150 arg2, class_2552 arg3) | | getMiningSpeed(BlockState state, PlayerEntity player, World world, BlockPos pos) | | func_180647_a(IBlockState arg0, EntityPlayer arg1, World arg2, BlockPos arg3) | | getPlayerRelativeBlockHardness(IBlockState state, EntityPlayer player, World worldIn, BlockPos pos) |
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| public final void | | b(amu arg0, et arg1, awt arg2, int arg3) | | method_8660(class_1150 arg0, class_2552 arg1, class_2232 arg2, int arg3) | | dropItems(World world, BlockPos pos, BlockState state, int fortuneLevel) | | func_176226_b(World arg0, BlockPos arg1, IBlockState arg2, int arg3) | | dropBlockAsItem(World worldIn, BlockPos pos, IBlockState state, int fortune) |
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| public void | | a(amu arg0, et arg1, awt arg2, float arg3, int arg4) | | method_410(class_1150 arg0, class_2552 arg1, class_2232 arg2, float arg3, int arg4) | | dropItems(World world, BlockPos pos, BlockState state, float luck, int fortuneLevel) | | func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4) | | dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune) |
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| public static void | | a(amu arg0, et arg1, aip arg2) | | method_8649(class_1150 arg0, class_2552 arg1, class_1071 arg2) | | dropItem(World world, BlockPos pos, ItemStack item) | | func_180635_a(World arg0, BlockPos arg1, ItemStack arg2) | | spawnAsEntity(World worldIn, BlockPos pos, ItemStack stack) |
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| protected void | | b(amu arg0, et arg1, int arg2) | | method_8658(class_1150 arg0, class_2552 arg1, int arg2) | | dropXp(World world, BlockPos pos, int size) | | func_180637_b(World arg0, BlockPos arg1, int arg2) | | dropXpOnBlockBreak(World worldIn, BlockPos pos, int amount) |
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| public int | |
| public float | |
| public HitResult | | a(awt arg0, amu arg1, et arg2, bhe arg3, bhe arg4) | | method_414(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_236 arg3, class_236 arg4) | | rayTrace(BlockState state, World world, BlockPos pos, Vec3d from, Vec3d to) | | func_180636_a(IBlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4) | | collisionRayTrace(IBlockState blockState, World worldIn, BlockPos pos, Vec3d start, Vec3d end) |
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| protected HitResult | | a(et arg0, bhe arg1, bhe arg2, bhb arg3) | | method_11559(class_2552 arg0, class_236 arg1, class_236 arg2, class_231 arg3) | | rayTrace(BlockPos pos, Vec3d from, Vec3d to, Box shape) | | func_185503_a(BlockPos arg0, Vec3d arg1, Vec3d arg2, AxisAlignedBB arg3) | | rayTrace(BlockPos pos, Vec3d start, Vec3d end, AxisAlignedBB boundingBox) |
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| public void | | a(amu arg0, et arg1, amp arg2) | | method_8639(class_1150 arg0, class_2552 arg1, class_1147 arg2) | | onExploded(World world, BlockPos pos, Explosion explosion) | | func_180652_a(World arg0, BlockPos arg1, Explosion arg2) | | onExplosionDestroy(World worldIn, BlockPos pos, Explosion explosionIn) |
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| public boolean | | b(amu arg0, et arg1, fa arg2) | | method_8662(class_1150 arg0, class_2552 arg1, class_1354 arg2) | | canBePlaced(World world, BlockPos pos, Direction face) | | func_176198_a(World arg0, BlockPos arg1, EnumFacing arg2) | | canPlaceBlockOnSide(World worldIn, BlockPos pos, EnumFacing side) |
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| public boolean | |
| public boolean | | a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8) | | method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8) | | use(World world, BlockPos pos, BlockState state, PlayerEntity player, InteractionHand hand, Direction face, float faceX, float faceY, float faceZ) | | func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) | | onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) |
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| public void | | a(amu arg0, et arg1, vg arg2) | | method_437(class_1150 arg0, class_2552 arg1, class_864 arg2) | | onSteppedOn(World world, BlockPos pos, Entity entity) | | func_176199_a(World arg0, BlockPos arg1, Entity arg2) | | onEntityWalk(World worldIn, BlockPos pos, Entity entityIn) |
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| public BlockState | | a(amu arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vp arg7) | | method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7) | | getPlacementState(World world, BlockPos pos, Direction dir, float dx, float dy, float dz, int metadata, LivingEntity entity) | | func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7) | | getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) |
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| public void | | a(amu arg0, et arg1, aed arg2) | | method_420(class_1150 arg0, class_2552 arg1, class_988 arg2) | | startMining(World world, BlockPos pos, PlayerEntity player) | | func_180649_a(World arg0, BlockPos arg1, EntityPlayer arg2) | | onBlockClicked(World worldIn, BlockPos pos, EntityPlayer playerIn) |
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| public Vec3d | | a(amu arg0, et arg1, vg arg2, bhe arg3) | | method_8648(class_1150 arg0, class_2552 arg1, class_864 arg2, class_236 arg3) | | applyMaterialDrag(World world, BlockPos pos, Entity entity, Vec3d velocity) | | func_176197_a(World arg0, BlockPos arg1, Entity arg2, Vec3d arg3) | | modifyAcceleration(World worldIn, BlockPos pos, Entity entityIn, Vec3d motion) |
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| public int | | b(awt arg0, amy arg1, et arg2, fa arg3) | | method_8653(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | getSignal(BlockState state, WorldView world, BlockPos pos, Direction dir) | | func_180656_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3) | | getWeakPower(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) |
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| public boolean | |
| public void | | a(amu arg0, et arg1, awt arg2, vg arg3) | | method_416(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_864 arg3) | | onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) | | func_180634_a(World arg0, BlockPos arg1, IBlockState arg2, Entity arg3) | | onEntityCollision(World worldIn, BlockPos pos, IBlockState state, Entity entityIn) |
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| public int | | c(awt arg0, amy arg1, et arg2, fa arg3) | | method_8664(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | getDirectSignal(BlockState state, WorldView world, BlockPos pos, Direction dir) | | func_176211_b(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3) | | getStrongPower(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) |
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| public void | | a(amu arg0, aed arg1, et arg2, awt arg3, avj arg4, aip arg5) | | method_8651(class_1150 arg0, class_988 arg1, class_2552 arg2, class_2232 arg3, class_226 arg4, class_1071 arg5) | | afterMinedByPlayer(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity blockEntity, ItemStack item) | | func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5) | | harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, TileEntity te, ItemStack stack) |
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| protected boolean | | n() | | method_475() | | hasSilkTouchDrops() | | func_149700_E() | | canSilkHarvest() |
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| protected ItemStack | |
| public int | | a(int arg0, Random arg1) | | method_397(int arg0, Random arg1) | | getDropCount(int fortuneLevel, Random random) | | func_149679_a(int arg0, Random arg1) | | quantityDroppedWithBonus(int fortune, Random random) |
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| public void | | a(amu arg0, et arg1, awt arg2, vp arg3, aip arg4) | | method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4) | | onPlaced(World world, BlockPos pos, BlockState state, LivingEntity entity, ItemStack item) | | func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4) | | onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) |
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| public boolean | | d() | | method_8678() | | canRespawnIn() | | func_181623_g() | | canSpawnInBlock() |
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| public Block | |
| public String | | c() | | method_480() | | getName() | | func_149732_F() | | getLocalizedName() |
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| public String | | a() | | method_392() | | getTranslationKey() | | func_149739_a() | | getTranslationKey() |
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| public boolean | | a(awt arg0, amu arg1, et arg2, int arg3, int arg4) | | method_435(class_2232 arg0, class_1150 arg1, class_2552 arg2, int arg3, int arg4) | | doEvent(BlockState state, World world, BlockPos pos, int type, int data) | | func_189539_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4) | | eventReceived(IBlockState state, World worldIn, BlockPos pos, int id, int param) |
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| public boolean | | o() | | method_481() | | hasStats() | | func_149652_G() | | getEnableStats() |
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| protected Block | | p() | | method_482() | | disableStats() | | func_149649_H() | | disableStats() |
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| public PistonMoveBehavior | |
| public void | | a(amu arg0, et arg1, vg arg2, float arg3) | | method_8647(class_1150 arg0, class_2552 arg1, class_864 arg2, float arg3) | | onFallenOn(World world, BlockPos pos, Entity entity, float fallDistance) | | func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3) | | onFallenUpon(World worldIn, BlockPos pos, Entity entityIn, float fallDistance) |
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| public void | |
| public ItemStack | | a(amu arg0, et arg1, awt arg2) | | method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | getPickItem(World world, BlockPos pos, BlockState state) | | func_185473_a(World arg0, BlockPos arg1, IBlockState arg2) | | getItem(World worldIn, BlockPos pos, IBlockState state) |
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| public void | |
| public CreativeModeTab | | q() | | method_483() | | getCreativeModeTab() | | func_149708_J() | | getCreativeTab() |
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| public Block | |
| public void | | a(amu arg0, et arg1, awt arg2, aed arg3) | | method_8644(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3) | | beforeMinedByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) | | func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3) | | onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player) |
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| public void | |
| public boolean | | r() | | method_4187() | | acceptsImmediateTicks() | | func_149698_L() | | requiresUpdates() |
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| public boolean | |
| public boolean | |
| public static boolean | |
| public boolean | |
| public int | | c(awt arg0, amu arg1, et arg2) | | method_8686(class_2232 arg0, class_1150 arg1, class_2552 arg2) | | getAnalogSignal(BlockState state, World world, BlockPos pos) | | func_180641_l(IBlockState arg0, World arg1, BlockPos arg2) | | getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos) |
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| protected StateDefinition | | b() | | method_8676() | | createStateDefinition() | | func_180661_e() | | createBlockState() |
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| public StateDefinition | | s() | | method_8632() | | stateDefinition() | | func_176194_O() | | getBlockState() |
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| protected final void | |
| public final BlockState | | t() | | method_8633() | | defaultState() | | func_176223_P() | | getDefaultState() |
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| public Block$OffsetType | | u() | | method_8634() | | getOffsetType() | | func_176218_Q() | | getOffsetType() |
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| public Vec3d | | f(awt arg0, amy arg1, et arg2) | | method_13702(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getOffset(BlockState state, WorldView world, BlockPos pos) | | func_190949_e(IBlockState arg0, IBlockAccess arg1, BlockPos arg2) | | getOffset(IBlockState state, IBlockAccess worldIn, BlockPos pos) |
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| public BlockSounds | | v() | | method_11578() | | getSounds() | | func_185467_w() | | getSoundType() |
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| public static void | | w() | | method_6457() | | init() | | func_149671_p() | | registerBlocks() |
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| private static void | | a(int arg0, nf arg1, aow arg2) | | method_8637(int arg0, class_1653 arg1, class_197 arg2) | | register(int id, Identifier key, Block block) | | func_176215_a(int arg0, ResourceLocation arg1, Block arg2) | | registerBlock(int id, ResourceLocation textualID, Block block_) |
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| private static void | | a(int arg0, String arg1, aow arg2) | | method_8636(int arg0, String arg1, class_197 arg2) | | register(int id, String key, Block block) | | func_176219_a(int arg0, String arg1, Block arg2) | | registerBlock(int id, String textualID, Block block_) |
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| public boolean | |
| public boolean | |
| public int | | e(awt arg0, amy arg1, et arg2) | | method_11564(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getLightColor(BlockState state, WorldView world, BlockPos pos) | | func_185484_c(IBlockState arg0, IBlockAccess arg1, BlockPos arg2) | | getPackedLightmapCoords(IBlockState state, IBlockAccess source, BlockPos pos) |
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| public boolean | | a(awt arg0, amy arg1, et arg2, fa arg3) | | method_8654(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | shouldRenderFace(BlockState state, WorldView world, BlockPos pos, Direction face) | | func_176225_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3) | | shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) |
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| public Box | | b(awt arg0, amu arg1, et arg2) | | method_11563(class_2232 arg0, class_1150 arg1, class_2552 arg2) | | getOutlineShape(BlockState state, World world, BlockPos pos) | | func_180640_a(IBlockState arg0, World arg1, BlockPos arg2) | | getSelectedBoundingBox(IBlockState state, World worldIn, BlockPos pos) |
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| public void | | a(awt arg0, amu arg1, et arg2, Random arg3) | | method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | randomDisplayTick(BlockState state, World world, BlockPos pos, Random random) | | func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) | | randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand) |
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| public BlockLayer | | f() | | method_8687() | | getRenderLayer() | | func_180664_k() | | getRenderLayer() |
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| public float | |
| public void | | a(aip arg0, amu arg1, List<String> arg2, akb arg3) | | method_14306(class_1071 arg0, class_1150 arg1, List<String> arg2, class_3191 arg3) | | addHoverText(ItemStack item, World world, List<String> tooltip, TooltipFlag flag) | | func_190948_a(ItemStack arg0, World arg1, List<String> arg2, ITooltipFlag arg3) | | addInformation(ItemStack stack, World worldIn, List<String> tooltip, ITooltipFlag flagIn) |
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