| private void | | f(amu arg0, et arg1, awt arg2) | | method_8763(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | convertToSource(World world, BlockPos pos, BlockState state) | | func_180690_f(World arg0, BlockPos arg1, IBlockState arg2) | | placeStaticBlock(World worldIn, BlockPos pos, IBlockState currentState) |
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| public void | | b(amu arg0, et arg1, awt arg2, Random arg3) | | method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3) | | func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) | | updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) |
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| private void | | a(amu arg0, et arg1, awt arg2, int arg3) | | method_8761(class_1150 arg0, class_2552 arg1, class_2232 arg2, int arg3) | | spreadTo(World world, BlockPos pos, BlockState state, int depth) | | func_176375_a(World arg0, BlockPos arg1, IBlockState arg2, int arg3) | | tryFlowInto(World worldIn, BlockPos pos, IBlockState state, int level) |
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| private int | | a(amu arg0, et arg1, int arg2, fa arg3) | | method_8760(class_1150 arg0, class_2552 arg1, int arg2, class_1354 arg3) | | getDistanceToGap(World world, BlockPos pos, int distance, Direction fromDir) | | func_176374_a(World arg0, BlockPos arg1, int arg2, EnumFacing arg3) | | getSlopeDistance(World worldIn, BlockPos pos, int distance, EnumFacing calculateFlowCost) |
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| private int | |
| private Set<Direction> | |
| private boolean | | g(amu arg0, et arg1, awt arg2) | | method_8764(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | isLiquidBlocking(World world, BlockPos pos, BlockState state) | | func_176372_g(World arg0, BlockPos arg1, IBlockState arg2) | | isBlocked(World worldIn, BlockPos pos, IBlockState state) |
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| protected int | | a(amu arg0, et arg1, int arg2) | | method_337(class_1150 arg0, class_2552 arg1, int arg2) | | getLowestDepth(World world, BlockPos pos, int depth) | | func_176371_a(World arg0, BlockPos arg1, int arg2) | | checkAdjacentBlock(World worldIn, BlockPos pos, int currentMinLevel) |
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| private boolean | | h(amu arg0, et arg1, awt arg2) | | method_8765(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | canSpreadTo(World world, BlockPos pos, BlockState state) | | func_176373_h(World arg0, BlockPos arg1, IBlockState arg2) | | canFlowInto(World worldIn, BlockPos pos, IBlockState state) |
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| public void | | c(amu arg0, et arg1, awt arg2) | | method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | onAdded(World arg0, BlockPos arg1, BlockState arg2) | | func_176213_c(World arg0, BlockPos arg1, IBlockState arg2) | | onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2) |
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