| public BlockState | | d(awt arg0, amy arg1, et arg2) | | method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2) | | getActualState(IBlockState arg0, IBlockAccess arg1, BlockPos arg2) |
|
| public void | | b(amu arg0, et arg1, awt arg2, Random arg3) | | method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3) | | func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) | | updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) |
|
| public Item | | a(awt arg0, Random arg1, int arg2) | | method_398(class_2232 arg0, Random arg1, int arg2) | | getDropItem(BlockState arg0, Random arg1, int arg2) | | func_180660_a(IBlockState arg0, Random arg1, int arg2) | | getItemDropped(IBlockState arg0, Random arg1, int arg2) |
|
| public int | |
| protected StateDefinition | | b() | | method_8676() | | createStateDefinition() | | func_180661_e() | | createBlockState() |
|
| public void | | a(awt arg0, amu arg1, et arg2, Random arg3) | | method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) | | randomDisplayTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) |
|