net.minecraft.client.render.entity

public abstract class EntityRenderer<T extends Entity>

bzg
net.minecraft.class_551
net.minecraft.client.render.entity.EntityRenderer
net.minecraft.client.renderer.entity.Render
net.minecraft.client.renderer.entity.Render

Field summary

Modifier and TypeField
private static final Identifier
a
field_6484
SHADOW_LOCATION
field_110778_a
SHADOW_TEXTURES
protected final EntityRenderDispatcher
b
field_2111
dispatcher
field_76990_c
renderManager
protected float
c
field_2113
shadowSize
field_76989_e
shadowSize
protected float
d
field_2114
shadowDarkness
field_76987_f
shadowOpaque
protected boolean
e
field_13631
solidRender
field_188301_f
renderOutlines

Constructor summary

ModifierConstructor
protected (EntityRenderDispatcher dispatcher)

Method summary

Modifier and TypeMethod
public void
a(boolean arg0)
method_12452(boolean arg0)
setSolidRender(boolean solidRender)
func_188297_a(boolean arg0)
setRenderOutlines(boolean renderOutlinesIn)
public boolean
a(T arg0, bxy arg1, double arg2, double arg3, double arg4)
method_10210(T arg0, class_536 arg1, double arg2, double arg3, double arg4)
shouldRender(T entity, Culler view, double cameraX, double cameraY, double cameraZ)
func_177071_a(T arg0, ICamera arg1, double arg2, double arg3, double arg4)
shouldRender(T livingEntity, ICamera camera, double camX, double camY, double camZ)
public void
a(T arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_1532(T arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
render(T entity, double dx, double dy, double dz, float yaw, float tickDelta)
func_76986_a(T arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
doRender(T entity, double x, double y, double z, float entityYaw, float partialTicks)
protected int
c(T arg0)
method_12454(T arg0)
getTeamColor(T entity)
func_188298_c(T arg0)
getTeamColor(T entityIn)
protected void
a(T arg0, double arg1, double arg2, double arg3)
method_10208(T arg0, double arg1, double arg2, double arg3)
renderNameTag(T entity, double dx, double dy, double dz)
func_177067_a(T arg0, double arg1, double arg2, double arg3)
renderName(T entity, double x, double y, double z)
protected boolean
b(T arg0)
method_10211(T arg0)
shouldRenderNameTag(T entity)
func_177070_b(T arg0)
canRenderName(T entity)
protected void
a(T arg0, double arg1, double arg2, double arg3, String arg4, double arg5)
method_10209(T arg0, double arg1, double arg2, double arg3, String arg4, double arg5)
renderNameTag(T entity, double x, double y, double z, String name, double range)
func_188296_a(T arg0, double arg1, double arg2, double arg3, String arg4, double arg5)
renderEntityName(T entityIn, double x, double y, double z, String name, double distanceSq)
protected abstract Identifier
a(T arg0)
method_5745(T arg0)
getTextureLocation(T entity)
func_110775_a(T arg0)
getEntityTexture(T entity)
protected boolean
d(T arg0)
method_10212(T arg0)
bindTexture(T entity)
func_180548_c(T arg0)
bindEntityTexture(T entity)
public void
a(nf arg0)
method_5744(class_1653 arg0)
bindTexture(Identifier location)
func_110776_a(ResourceLocation arg0)
bindTexture(ResourceLocation location)
private void
a(vg arg0, double arg1, double arg2, double arg3, float arg4)
method_1531(class_864 arg0, double arg1, double arg2, double arg3, float arg4)
renderOnFire(Entity entity, double dx, double dy, double dz, float tickDelta)
func_76977_a(Entity arg0, double arg1, double arg2, double arg3, float arg4)
renderEntityOnFire(Entity entity, double x, double y, double z, float partialTicks)
private void
d(vg arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_1535(class_864 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderShadow(Entity entity, double dx, double dy, double dz, float yaw, float tickDelta)
func_76975_c(Entity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderShadow(Entity entityIn, double x, double y, double z, float shadowAlpha, float partialTicks)
private World
b()
method_1533()
getWorld()
func_76982_b()
getWorldFromRenderManager()
private void
a(awt arg0, double arg1, double arg2, double arg3, et arg4, float arg5, float arg6, double arg7, double arg8, double arg9)
method_12451(class_2232 arg0, double arg1, double arg2, double arg3, class_2552 arg4, float arg5, float arg6, double arg7, double arg8, double arg9)
renderShadowOnBlock(BlockState state, double dx, double dy, double dz, BlockPos pos, float yaw, float shadowSize, double cx, double cy, double cz)
func_188299_a(IBlockState arg0, double arg1, double arg2, double arg3, BlockPos arg4, float arg5, float arg6, double arg7, double arg8, double arg9)
renderShadowSingle(IBlockState state, double arg1, double arg2, double arg3, BlockPos arg4, float arg5, float arg6, double arg7, double arg8, double arg9)
public static void
a(bhb arg0, double arg1, double arg2, double arg3)
method_1527(class_231 arg0, double arg1, double arg2, double arg3)
renderShape(Box shape, double dx, double dy, double dz)
func_76978_a(AxisAlignedBB arg0, double arg1, double arg2, double arg3)
renderOffsetAABB(AxisAlignedBB boundingBox, double x, double y, double z)
public void
c(vg arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_1534(class_864 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
postRender(Entity entity, double dx, double dy, double dz, float yaw, float tickDelta)
func_76979_b(Entity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
doRenderShadowAndFire(Entity entityIn, double x, double y, double z, float yaw, float partialTicks)
public TextRenderer
d()
method_1524()
getTextRenderer()
func_76983_a()
getFontRendererFromRenderManager()
protected void
a(T arg0, String arg1, double arg2, double arg3, double arg4, int arg5)
method_6917(T arg0, String arg1, double arg2, double arg3, double arg4, int arg5)
renderNameTag(T entity, String name, double dx, double dy, double dz, int distance)
func_147906_a(T arg0, String arg1, double arg2, double arg3, double arg4, int arg5)
renderLivingLabel(T entityIn, String str, double x, double y, double z, int maxDistance)
public EntityRenderDispatcher
e()
method_10213()
getDispatcher()
func_177068_d()
getRenderManager()
public boolean
L_()
method_12450()
hasSecondPass()
func_188295_H_()
isMultipass()
public void
b(T arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_12453(T arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderSecondPass(T entity, double dx, double dy, double dz, float yaw, float tickDelta)
func_188300_b(T arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderMultipass(T entityIn, double x, double y, double z, float entityYaw, float partialTicks)