| public void | | a(aed arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) | | method_14696(class_988 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) | | render(PlayerEntity entity, float walkAnimationProgress, float walkAnimationSpeed, float tickDelta, float bob, float yaw, float pitch, float scale) | | func_177141_a(EntityPlayer arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) | | doRenderLayer(EntityPlayer entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) |
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| private ParrotOnShoulderLayer$ShoulderEntity | | a(aed arg0, UUID arg1, fy arg2, caa<? extends vp> arg3, bqf arg4, nf arg5, Class<?> arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, boolean arg14) | | method_14697(class_988 arg0, UUID arg1, class_322 arg2, class_1635<? extends class_1699> arg3, class_444 arg4, class_1653 arg5, Class<?> arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, boolean arg14) | | render(PlayerEntity player, UUID uuid, NbtCompound data, LivingEntityRenderer<? extends LivingEntity> renderer, Model model, Identifier texture, Class<?> type, float walkAnimationProgress, float walkAnimationSpeed, float tickDelta, float bob, float headYaw, float headPitch, float scale, boolean left) | | func_192864_a(EntityPlayer arg0, UUID arg1, NBTTagCompound arg2, RenderLivingBase<? extends EntityLivingBase> arg3, ModelBase arg4, ResourceLocation arg5, Class<?> arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, boolean arg14) | | renderEntityOnShoulder(EntityPlayer arg0, UUID arg1, NBTTagCompound arg2, RenderLivingBase<? extends EntityLivingBase> arg3, ModelBase arg4, ResourceLocation arg5, Class<?> arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, boolean arg14) |
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