net.minecraft.client.render.model.entity

public class IronGolemModel

extends Model

brf
net.minecraft.class_460
net.minecraft.client.render.model.entity.IronGolemModel
net.minecraft.client.model.ModelIronGolem
net.minecraft.client.model.ModelIronGolem

Field summary

Modifier and TypeField
public ModelPart
a
field_1551
head
field_78178_a
ironGolemHead
public ModelPart
b
field_1552
body
field_78176_b
ironGolemBody
public ModelPart
c
field_1553
rightArm
field_78177_c
ironGolemRightArm
public ModelPart
d
field_1554
leftArm
field_78174_d
ironGolemLeftArm
public ModelPart
e
field_1555
rightLeg
field_78175_e
ironGolemLeftLeg
public ModelPart
f
field_1556
leftLeg
field_78173_f
ironGolemRightLeg

Constructor summary

ModifierConstructor
public ()
public (float reduction)
public (float pivotPoint, float reduction)

Method summary

Modifier and TypeMethod
public void
a(vg arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_1176(class_864 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_78088_a(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
a(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, vg arg6)
method_1173(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, class_864 arg6)
setupAnimation(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Entity arg6)
func_78087_a(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Entity arg6)
setRotationAngles(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Entity arg6)
public void
a(vp arg0, float arg1, float arg2, float arg3)
method_1177(class_1699 arg0, float arg1, float arg2, float arg3)
prepare(LivingEntity arg0, float arg1, float arg2, float arg3)
func_78086_a(EntityLivingBase arg0, float arg1, float arg2, float arg3)
setLivingAnimations(EntityLivingBase arg0, float arg1, float arg2, float arg3)
private float
a(float arg0, float arg1)
method_1182(float arg0, float arg1)
getRotation(float rotation, float tickDelta)
func_78172_a(float arg0, float arg1)
triangleWave(float arg0, float arg1)