net.minecraft.item

public class ArmorItem

extends Item

agv
net.minecraft.class_1028
net.minecraft.item.ArmorItem
net.minecraft.item.ItemArmor
net.minecraft.item.ItemArmor

Field summary

Modifier and TypeField
private static final int[]
n
field_4158
BASE_DURABILITY
field_77882_bY
MAX_DAMAGE_ARRAY
private static final UUID[]
o
field_12277
ARMOR_MODIFIER_UUIDS
field_185084_n
ARMOR_MODIFIERS
public static final String[]
a
field_6163
EMPTY_SLOTS
field_94603_a
EMPTY_SLOT_NAMES
public static final DispenseBehavior
b
field_6165
DISPENSE_BEHAVIOR
field_96605_cw
DISPENSER_BEHAVIOR
public final EquipmentSlot
c
field_12275
slot
field_77881_a
armorType
public final int
d
field_4157
protection
field_77879_b
damageReduceAmount
public final float
e
field_12276
toughness
field_189415_e
toughness
public final int
f
field_4160
material
field_77880_c
renderIndex
private final ArmorItem$Tier
p
field_4159
tier
field_77878_bZ
material

Constructor summary

ModifierConstructor
public (ArmorItem$Tier tier, int material, EquipmentSlot slot)

Method summary

Modifier and TypeMethod
public static ItemStack
a(eu arg0, aip arg1)
method_11353(class_1332 arg0, class_1071 arg1)
dispense(IBlockSource source, ItemStack item)
func_185082_a(IBlockSource arg0, ItemStack arg1)
dispenseArmor(IBlockSource blockSource, ItemStack stack)
public int
c()
method_3362()
getEnchantability()
func_77619_b()
getItemEnchantability()
public ArmorItem$Tier
d()
method_4602()
getTier()
func_82812_d()
getArmorMaterial()
public boolean
e_(aip arg0)
method_4598(class_1071 arg0)
hasColor(ItemStack stack)
func_82816_b_(ItemStack arg0)
hasColor(ItemStack stack)
public int
c(aip arg0)
method_4599(class_1071 arg0)
getColor(ItemStack stack)
func_82814_b(ItemStack arg0)
getColor(ItemStack stack)
public void
d(aip arg0)
method_4601(class_1071 arg0)
removeColor(ItemStack stack)
func_82815_c(ItemStack arg0)
removeColor(ItemStack stack)
public void
a(aip arg0, int arg1)
method_4600(class_1071 arg0, int arg1)
setColor(ItemStack stack, int color)
func_82813_b(ItemStack arg0, int arg1)
setColor(ItemStack stack, int color)
public boolean
a(aip arg0, aip arg1)
method_4615(class_1071 arg0, class_1071 arg1)
isRepairable(ItemStack arg0, ItemStack arg1)
func_82789_a(ItemStack arg0, ItemStack arg1)
getIsRepairable(ItemStack arg0, ItemStack arg1)
public InteractionResultHolder<ItemStack>
a(amu arg0, aed arg1, ub arg2)
method_13649(class_1150 arg0, class_988 arg1, class_2961 arg2)
startUsing(World arg0, PlayerEntity arg1, InteractionHand arg2)
func_77659_a(World arg0, EntityPlayer arg1, EnumHand arg2)
onItemRightClick(World arg0, EntityPlayer arg1, EnumHand arg2)
public com.google.common.collect.Multimap<String, AttributeModifier>
a(vl arg0)
method_6326(class_2968 arg0)
getDefaultAttributeModifiers(EquipmentSlot arg0)
func_111205_h(EntityEquipmentSlot arg0)
getItemAttributeModifiers(EntityEquipmentSlot arg0)
public EquipmentSlot
E_()
method_11352()
getSlot()
func_185083_B_()
getEquipmentSlot()