net.minecraft.util.math

public class BlockPos$Mutable

extends BlockPos

et$a
net.minecraft.class_2552$class_2553
net.minecraft.util.math.BlockPos$Mutable
net.minecraft.util.math.BlockPos$MutableBlockPos
net.minecraft.util.math.BlockPos$MutableBlockPos

Field summary

Modifier and TypeField
protected int
b
field_11443
posX
field_177997_b
x
protected int
c
field_11444
posY
field_177998_c
y
protected int
d
field_11445
posZ
field_177996_d
z

Constructor summary

ModifierConstructor
public ()
public (BlockPos pos)
public (int x, int y, int z)

Method summary

Modifier and TypeMethod
public BlockPos
a(double arg0, double arg1, double arg2)
method_10486(double arg0, double arg1, double arg2)
add(double arg0, double arg1, double arg2)
func_177963_a(double arg0, double arg1, double arg2)
add(double arg0, double arg1, double arg2)
public BlockPos
a(int arg0, int arg1, int arg2)
method_10487(int arg0, int arg1, int arg2)
add(int arg0, int arg1, int arg2)
func_177982_a(int arg0, int arg1, int arg2)
add(int arg0, int arg1, int arg2)
public BlockPos
a(fa arg0, int arg1)
method_10491(class_1354 arg0, int arg1)
offset(Direction arg0, int arg1)
func_177967_a(EnumFacing arg0, int arg1)
offset(EnumFacing arg0, int arg1)
public BlockPos
a(atm arg0)
method_13894(class_2734 arg0)
rotate(BlockRotation arg0)
func_190942_a(Rotation arg0)
rotate(Rotation arg0)
public int
p()
method_10572()
getX()
func_177958_n()
getX()
public int
q()
method_10573()
getY()
func_177956_o()
getY()
public int
r()
method_10574()
getZ()
func_177952_p()
getZ()
public BlockPos$Mutable
c(int arg0, int arg1, int arg2)
method_10512(int arg0, int arg1, int arg2)
set(int x, int y, int z)
func_181079_c(int arg0, int arg1, int arg2)
setPos(int xIn, int yIn, int zIn)
public BlockPos$Mutable
c(double arg0, double arg1, double arg2)
method_12561(double arg0, double arg1, double arg2)
set(double x, double y, double z)
func_189532_c(double arg0, double arg1, double arg2)
setPos(double xIn, double yIn, double zIn)
public BlockPos$Mutable
g(fq arg0)
method_12564(class_1167 arg0)
set(Vec3i vec)
func_189533_g(Vec3i arg0)
setPos(Vec3i vec)
public BlockPos$Mutable
c(fa arg0)
method_12562(class_1354 arg0)
move(Direction dir)
func_189536_c(EnumFacing arg0)
move(EnumFacing facing)
public BlockPos$Mutable
c(fa arg0, int arg1)
method_12563(class_1354 arg0, int arg1)
move(Direction dir, int d)
func_189534_c(EnumFacing arg0, int arg1)
move(EnumFacing facing, int n)
public void
p(int arg0)
method_12565(int arg0)
setY(int y)
func_185336_p(int arg0)
setY(int yIn)
public BlockPos
h()
method_12558()
immutable()
func_185334_h()
toImmutable()
public BlockPos$Mutable
a(vg arg0)
method_12560(class_864 arg0)
set(Entity entity)
func_189535_a(Entity arg0)
setPos(Entity entityIn)