net.minecraft.world.biome

public abstract class Biome

anh
net.minecraft.class_1170
net.minecraft.world.biome.Biome
net.minecraft.world.biome.Biome
net.minecraft.world.biome.Biome

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
x
field_7196
LOGGER
field_150586_aC
LOGGER
protected static final BlockState
a
field_12441
STONE
field_185365_a
STONE
protected static final BlockState
b
field_12442
AIR
field_185366_b
AIR
protected static final BlockState
c
field_12443
BEDROCK
field_185367_c
BEDROCK
protected static final BlockState
d
field_12444
GRAVEL
field_185368_d
GRAVEL
protected static final BlockState
e
field_12445
RED_SANDSTONE
field_185369_e
RED_SANDSTONE
protected static final BlockState
f
field_12446
SANDSTONE
field_185370_f
SANDSTONE
protected static final BlockState
g
field_12447
ICE
field_185371_g
ICE
protected static final BlockState
h
field_12448
WATER
field_185372_h
WATER
public static final Id2ObjectBiMap<Biome>
i
field_12449
MUTATED_BIOMES
field_185373_j
MUTATION_TO_BASE_ID_MAP
protected static final PerlinSimplexNoise
j
field_7200
TEMPERATURE_NOISE
field_150605_ac
TEMPERATURE_NOISE
protected static final PerlinSimplexNoise
k
field_7201
FOLIAGE_NOISE
field_180281_af
GRASS_COLOR_NOISE
protected static final DoublePlantFeature
l
field_7202
DOUBLE_PLANT
field_180280_ag
DOUBLE_PLANT_GENERATOR
protected static final TreeFeature
m
field_4630
TREE
field_76757_N
TREE_FEATURE
protected static final LargeOakTreeFeature
n
field_4631
LARGE_TREE
field_76758_O
BIG_TREE_FEATURE
protected static final SwampTreeFeature
o
field_4633
SWAMP_TREE
field_76763_Q
SWAMP_FEATURE
public static final IdRegistry<Identifier, Biome>
p
field_12450
REGISTRY
field_185377_q
REGISTRY
private final String
y
field_4660
name
field_76791_y
biomeName
private final float
z
field_4620
depth
field_76748_D
baseHeight
private final float
A
field_4621
scale
field_76749_E
heightVariation
private final float
B
field_4622
temperature
field_76750_F
temperature
private final float
C
field_4623
downfall
field_76751_G
rainfall
private final int
D
field_4624
waterFogColor
field_76759_H
waterColor
private final boolean
E
field_4634
snowy
field_76766_R
enableSnow
private final boolean
F
field_4635
rainy
field_76765_S
enableRain
private final String
G
field_12440
parent
field_185364_H
baseBiomeRegName
public BlockState
q
field_9225
surfaceBlock
field_76752_A
topBlock
public BlockState
r
field_9226
subsurfaceBlock
field_76753_B
fillerBlock
public FeatureDecorator
s
field_4625
decorator
field_76760_I
decorator
protected List<Biome$SpawnEntry>
t
field_4626
monsterEntries
field_76761_J
spawnableMonsterList
protected List<Biome$SpawnEntry>
u
field_4627
passiveEntries
field_76762_K
spawnableCreatureList
protected List<Biome$SpawnEntry>
v
field_4628
waterEntries
field_76755_L
spawnableWaterCreatureList
protected List<Biome$SpawnEntry>
w
field_5477
ambientEntries
field_82914_M
spawnableCaveCreatureList

Constructor summary

ModifierConstructor
protected (Biome$Settings settings)

Method summary

Modifier and TypeMethod
public static int
a(anh arg0)
method_11501(class_1170 arg0)
getId(Biome biome)
func_185362_a(Biome arg0)
getIdForBiome(Biome biome)
public static Biome
a(int arg0)
method_11498(int arg0)
get(int id)
func_185357_a(int arg0)
getBiomeForId(int id)
public static Biome
b(anh arg0)
method_11503(class_1170 arg0)
getMutatedVariant(Biome biome)
func_185356_b(Biome arg0)
getMutationForBiome(Biome biome)
protected FeatureDecorator
a()
method_3817()
createDecorator()
func_76729_a()
createBiomeDecorator()
public boolean
b()
method_11502()
isMutated()
func_185363_b()
isMutation()
public AbstractTreeFeature
a(Random arg0)
method_3822(Random arg0)
pickTree(Random random)
func_150567_a(Random arg0)
getRandomTreeFeature(Random rand)
public Feature
b(Random arg0)
method_3828(Random arg0)
pickPlant(Random random)
func_76730_b(Random arg0)
getRandomWorldGenForGrass(Random rand)
public FlowerBlock$Type
a(Random arg0, et arg1)
method_8589(Random arg0, class_2552 arg1)
getRandomFlower(Random random, BlockPos pos)
func_180623_a(Random arg0, BlockPos arg1)
pickRandomFlower(Random rand, BlockPos pos)
public List<Biome$SpawnEntry>
a(vr arg0)
method_3823(class_872 arg0)
getSpawnEntries(MobCategory category)
func_76747_a(EnumCreatureType arg0)
getSpawnableList(EnumCreatureType creatureType)
public boolean
c()
method_3829()
isSnowy()
func_76746_c()
getEnableSnow()
public boolean
d()
method_3830()
isRainy()
func_76738_d()
canRain()
public boolean
e()
method_3831()
isHumid()
func_76736_e()
isHighHumidity()
public float
f()
method_3832()
getAnimalSpawnChance()
func_76741_f()
getSpawningChance()
public final float
a(et arg0)
method_8588(class_2552 arg0)
getTemperature(BlockPos pos)
func_180626_a(BlockPos arg0)
getTemperature(BlockPos pos)
public void
a(amu arg0, Random arg1, et arg2)
method_3824(class_1150 arg0, Random arg1, class_2552 arg2)
decorate(World world, Random random, BlockPos pos)
func_180624_a(World arg0, Random arg1, BlockPos arg2)
decorate(World worldIn, Random rand, BlockPos pos)
public void
a(amu arg0, Random arg1, ayw arg2, int arg3, int arg4, double arg5)
method_6420(class_1150 arg0, Random arg1, class_2252 arg2, int arg3, int arg4, double arg5)
prepareAndBuildSurfaces(World world, Random random, ProtoChunk blocks, int x, int z, double depth)
func_180622_a(World arg0, Random arg1, ChunkPrimer arg2, int arg3, int arg4, double arg5)
genTerrainBlocks(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal)
public final void
b(amu arg0, Random arg1, ayw arg2, int arg3, int arg4, double arg5)
method_8590(class_1150 arg0, Random arg1, class_2252 arg2, int arg3, int arg4, double arg5)
buildSurfaces(World world, Random random, ProtoChunk blocks, int x, int z, double depth)
func_180628_b(World arg0, Random arg1, ChunkPrimer arg2, int arg3, int arg4, double arg5)
generateBiomeTerrain(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal)
public Class<? extends Biome>
g()
method_6431()
getType()
func_150562_l()
getBiomeClass()
public Biome$TemperatureCategory
h()
method_6432()
getTemperatureCategory()
func_150561_m()
getTempCategory()
public static Biome
b(int arg0)
method_6428(int arg0)
byId(int id)
func_150568_d(int arg0)
getBiome(int id)
public static Biome
a(int arg0, anh arg1)
method_11499(int arg0, class_1170 arg1)
byId(int id, Biome defaultValue)
func_180276_a(int arg0, Biome arg1)
getBiome(int biomeId, Biome fallback)
public boolean
i()
method_11504()
isValidSpawnBiome()
func_185352_i()
ignorePlayerSpawnSuitability()
public final float
j()
method_11505()
getDepth()
func_185355_j()
getBaseHeight()
public final float
k()
method_3835()
getDownfall()
func_76727_i()
getRainfall()
public final float
m()
method_11507()
getScale()
func_185360_m()
getHeightVariation()
public final float
n()
method_11508()
getTemperature()
func_185353_n()
getDefaultTemperature()
public final boolean
p()
method_6429()
isCold()
func_150559_j()
isSnowyBiome()
public static void
q()
method_11510()
init()
func_185358_q()
registerBiomes()
private static void
a(int arg0, String arg1, anh arg2)
method_11500(int arg0, String arg1, class_1170 arg2)
register(int id, String key, Biome biome)
func_185354_a(int arg0, String arg1, Biome arg2)
registerBiome(int id, String name, Biome biome)
public int
a(float arg0)
method_3818(float arg0)
getSkyColor(float temperature)
func_76731_a(float arg0)
getSkyColorByTemp(float currentTemperature)
public int
b(et arg0)
method_8591(class_2552 arg0)
getGrassColor(BlockPos pos)
func_180627_b(BlockPos arg0)
getGrassColorAtPos(BlockPos pos)
public int
c(et arg0)
method_8592(class_2552 arg0)
getFoliageColor(BlockPos pos)
func_180625_c(BlockPos arg0)
getFoliageColorAtPos(BlockPos pos)
public final String
l()
method_11506()
getName()
func_185359_l()
getBiomeName()
public final int
o()
method_11509()
getWaterFogColor()
func_185361_o()
getWaterColor()