net.minecraft.block

public class Block

implements ItemLike

bcr
net.minecraft.unmapped.C_81592558
net.minecraft.block.Block
net.minecraft.block.Block

Field summary

Modifier and TypeField
protected static final org.apache.logging.log4j.Logger
d
f_77484505
LOGGER
field_196273_d
public static final Id2ObjectBiMap<BlockState>
e
f_04547090
STATE_REGISTRY
field_176229_d
private static final Direction[]
a
f_56446028
UPDATE_SHAPE_ORDER
field_212556_a
protected final int
f
f_54996552
light
field_149784_t
protected final float
g
f_07421401
miningTime
field_149782_v
protected final float
h
f_99451507
blastResistance
field_149781_w
protected final boolean
i
f_72650334
ticksRandomly
field_149789_z
protected final BlockSounds
j
f_50869992
sounds
field_149762_H
protected final Material
k
f_22724416
material
field_149764_J
protected final MapColor
l
f_40939520
mapColor
field_181083_K
private final float
b
f_87235200
slipperiness
field_149765_K
protected final StateDefinition<Block, BlockState>
m
f_66351589
stateDefinition
field_176227_L
private BlockState
c
f_23123881
defaultState
field_196275_y
protected final boolean
n
f_70760949
hasCollision
field_196274_w
private final boolean
o
f_23158132
dynamicShape
field_208621_p
private String
p
f_36414086
key
field_149770_b
private static final ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$StatePair>>
q
f_16585396
OCCLUSION_CACHE
field_210300_r

Constructor summary

ModifierConstructor
public (Block$Properties properties)

Method summary

Modifier and TypeMethod
public static int
l(blb arg0)
m_27505127(C_15815210 arg0)
serialize(BlockState state)
func_196246_j(IBlockState arg0)
public static BlockState
a(int arg0)
m_37333993(int arg0)
deserialize(int blockdata)
func_196257_b(int arg0)
public static Block
a(asz arg0)
m_39854697(C_98888256 arg0)
byItem(Item item)
func_149634_a(Item arg0)
public static BlockState
a(blb arg0, blb arg1, axx arg2, el arg3)
m_54539873(C_15815210 arg0, C_15815210 arg1, C_64041439 arg2, C_32594356 arg3)
pushEntitiesUp(BlockState oldState, BlockState newState, World world, BlockPos pos)
func_199601_a(IBlockState arg0, IBlockState arg1, World arg2, BlockPos arg3)
public static VoxelShape
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
m_09869249(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
block(double minX, double minY, double minZ, double maxX, double maxY, double maxZ)
func_208617_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
public boolean
a(blb arg0, aer arg1)
m_68367895(C_15815210 arg0, C_42232651 arg1)
canSpawn(BlockState state, Entity entity)
func_189872_a(IBlockState arg0, Entity arg1)
public boolean
e(blb arg0)
m_18056939(C_15815210 arg0)
isAir(BlockState state)
func_196261_e(IBlockState arg0)
public int
m(blb arg0)
m_27425159(C_15815210 arg0)
getLight(BlockState state)
func_149750_m(IBlockState arg0)
public Material
n(blb arg0)
m_80029306(C_15815210 arg0)
getMaterial(BlockState state)
func_149688_o(IBlockState arg0)
public MapColor
c(blb arg0, axj arg1, el arg2)
m_97857476(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getMapColor(BlockState state, BlockView world, BlockPos pos)
func_180659_g(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public void
a(blb arg0, axy arg1, el arg2, int arg3)
m_10139005(C_15815210 arg0, C_49764715 arg1, C_32594356 arg2, int arg3)
updateNeighborShapes(BlockState state, WorldAccess world, BlockPos pos, int flags)
func_196242_c(IBlockState arg0, IWorld arg1, BlockPos arg2, int arg3)
public boolean
a(wz<bcr> arg0)
m_54493571(C_31113477<C_81592558> arg0)
is(Tag<Block> tag)
func_203417_a(Tag<Block> arg0)
public static BlockState
b(blb arg0, axy arg1, el arg2)
m_03355961(C_15815210 arg0, C_49764715 arg1, C_32594356 arg2)
updateFromNeighborShapes(BlockState state, WorldAccess world, BlockPos pos)
func_199770_b(IBlockState arg0, IWorld arg1, BlockPos arg2)
public static void
a(blb arg0, blb arg1, axy arg2, el arg3, int arg4)
m_91965633(C_15815210 arg0, C_15815210 arg1, C_49764715 arg2, C_32594356 arg3, int arg4)
updateOrBreak(BlockState oldState, BlockState newState, WorldAccess world, BlockPos pos, int flags)
func_196263_a(IBlockState arg0, IBlockState arg1, IWorld arg2, BlockPos arg3, int arg4)
public void
b(blb arg0, axy arg1, el arg2, int arg3)
m_59892803(C_15815210 arg0, C_49764715 arg1, C_32594356 arg2, int arg3)
updateIndirectNeighborShapes(BlockState state, WorldAccess world, BlockPos pos, int flags)
func_196248_b(IBlockState arg0, IWorld arg1, BlockPos arg2, int arg3)
public BlockState
a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5)
m_05745985(C_15815210 arg0, C_28786548 arg1, C_15815210 arg2, C_49764715 arg3, C_32594356 arg4, C_32594356 arg5)
updateShape(BlockState state, Direction dir, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public BlockState
a(blb arg0, bha arg1)
m_63867362(C_15815210 arg0, C_29544645 arg1)
rotate(BlockState state, BlockRotation rotation)
func_185499_a(IBlockState arg0, Rotation arg1)
public BlockState
a(blb arg0, bfy arg1)
m_93743711(C_15815210 arg0, C_97363899 arg1)
mirror(BlockState state, BlockMirror mirror)
func_185471_a(IBlockState arg0, Mirror arg1)
protected static boolean
a(bcr arg0)
m_84331553(C_81592558 arg0)
isExceptionForPlacement(Block block)
func_193384_b(Block arg0)
public static boolean
b(bcr arg0)
m_49829130(C_81592558 arg0)
isExceptionForAttachment(Block block)
func_193382_c(Block arg0)
public boolean
o(blb arg0)
m_70034106(C_15815210 arg0)
blocksAmbientLight(BlockState state)
func_149637_q(IBlockState arg0)
public boolean
p(blb arg0)
m_64429939(C_15815210 arg0)
isSolid(BlockState state)
func_149721_r(IBlockState arg0)
public boolean
q(blb arg0)
m_67905340(C_15815210 arg0)
isViewBlocking(BlockState state)
func_176214_u(IBlockState arg0)
public boolean
a(blb arg0)
m_76696200(C_15815210 arg0)
isCube(BlockState state)
func_149686_d(IBlockState arg0)
public boolean
r(blb arg0)
m_74992904(C_15815210 arg0)
isFullBlock(BlockState state)
func_185481_k(IBlockState arg0)
public boolean
a(blb arg0, axj arg1, el arg2, cbe arg3)
m_93785535(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_37308260 arg3)
canWalkThrough(BlockState state, BlockView world, BlockPos pos, EntityNavigationType type)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public RenderType
c(blb arg0)
m_43136364(C_15815210 arg0)
getRenderType(BlockState state)
func_149645_b(IBlockState arg0)
public boolean
a(blb arg0, arj arg1)
m_46234029(C_15815210 arg0, C_46212859 arg1)
canBeReplaced(BlockState state, BlockPlaceContext ctx)
func_196253_a(IBlockState arg0, BlockItemUseContext arg1)
public float
d(blb arg0, axj arg1, el arg2)
m_01230849(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getMiningTime(BlockState state, BlockView world, BlockPos pos)
func_176195_g(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
s(blb arg0)
m_20353541(C_15815210 arg0)
ticksRandomly(BlockState state)
func_149653_t(IBlockState arg0)
public boolean
i()
m_48193954()
hasBlockEntity()
func_149716_u()
public boolean
e(blb arg0, axj arg1, el arg2)
m_25926897(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
needsPostProcessing(BlockState state, BlockView world, BlockPos pos)
func_201783_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
f(blb arg0)
m_95670435(C_15815210 arg0)
hasAmbientOcclusion(BlockState state)
func_200124_e(IBlockState arg0)
public FaceShape
a(axj arg0, blb arg1, el arg2, eq arg3)
m_19944446(C_56864221 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3)
getFaceShape(BlockView world, BlockState state, BlockPos pos, Direction face)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public VoxelShape
a(blb arg0, axj arg1, el arg2)
m_29383112(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getShape(BlockState state, BlockView world, BlockPos pos)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
f(blb arg0, axj arg1, el arg2)
m_03092609(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getCollisionShape(BlockState state, BlockView world, BlockPos pos)
func_196268_f(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
g(blb arg0, axj arg1, el arg2)
m_85433611(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getOcclusionShape(BlockState state, BlockView world, BlockPos pos)
func_196247_c(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
h(blb arg0, axj arg1, el arg2)
m_21348818(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getInteractionShape(BlockState state, BlockView world, BlockPos pos)
func_199600_g(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public static boolean
a(cev arg0, eq arg1)
m_72798510(C_05357615 arg0, C_28786548 arg1)
isFaceFull(VoxelShape shape, Direction face)
func_208061_a(VoxelShape arg0, EnumFacing arg1)
public static boolean
a(cev arg0)
m_79257003(C_05357615 arg0)
isShapeFullBlock(VoxelShape shape)
func_208062_a(VoxelShape arg0)
public final boolean
i(blb arg0, axj arg1, el arg2)
m_57757663(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
isSolidRender(BlockState state, BlockView world, BlockPos pos)
func_200012_i(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a_(blb arg0, axj arg1, el arg2)
m_10735716(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
propagatesSkyLight(BlockState state, BlockView world, BlockPos pos)
func_200123_i(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public int
j(blb arg0, axj arg1, el arg2)
m_76486297(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getOpacity(BlockState state, BlockView world, BlockPos pos)
func_200011_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public final boolean
k(blb arg0, axj arg1, el arg2)
m_48533760(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
usesNeighborLight(BlockState state, BlockView world, BlockPos pos)
func_200125_k(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
d(blb arg0)
m_73649196(C_15815210 arg0)
canRayTrace(BlockState state)
func_200293_a(IBlockState arg0)
public boolean
j()
m_31554219()
canRayTrace()
func_149703_v()
public void
b(blb arg0, axx arg1, el arg2, Random arg3)
m_89544961(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, Random arg3)
randomTick(BlockState state, World world, BlockPos pos, Random random)
func_196265_a(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
a(blb arg0, axx arg1, el arg2, Random arg3)
m_56075420(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, Random arg3)
tick(BlockState state, World world, BlockPos pos, Random random)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
b(axy arg0, el arg1, blb arg2)
m_70317915(C_49764715 arg0, C_32594356 arg1, C_15815210 arg2)
onBroken(WorldAccess world, BlockPos pos, BlockState state)
func_176206_d(IWorld arg0, BlockPos arg1, IBlockState arg2)
public void
a(blb arg0, axx arg1, el arg2, bcr arg3, el arg4)
m_91032811(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_81592558 arg3, C_32594356 arg4)
neighborChanged(BlockState state, World world, BlockPos pos, Block neighborBlock, BlockPos neighborPos)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public int
a(ayb arg0)
m_79518977(C_46108969 arg0)
getTickRate(WorldView state)
func_149738_a(IWorldReaderBase arg0)
public void
a(blb arg0, axx arg1, el arg2, blb arg3)
m_69334720(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_15815210 arg3)
onAdded(BlockState state, World world, BlockPos pos, BlockState oldState)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
public void
a(blb arg0, axx arg1, el arg2, blb arg3, boolean arg4)
m_13356966(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_15815210 arg3, boolean arg4)
onRemoved(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
public int
a(blb arg0, Random arg1)
m_23574716(C_15815210 arg0, Random arg1)
getBaseDropCount(BlockState state, Random random)
func_196264_a(IBlockState arg0, Random arg1)
public ItemLike
a(blb arg0, axx arg1, el arg2, int arg3)
m_78174230(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, int arg3)
getDropItem(BlockState state, World world, BlockPos pos, int fortuneLevel)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
public float
a(blb arg0, aof arg1, axj arg2, el arg3)
m_04780401(C_15815210 arg0, C_40996800 arg1, C_56864221 arg2, C_32594356 arg3)
getMiningSpeed(BlockState state, PlayerEntity player, BlockView world, BlockPos pos)
func_180647_a(IBlockState arg0, EntityPlayer arg1, IBlockReader arg2, BlockPos arg3)
public void
a(blb arg0, axx arg1, el arg2, float arg3, int arg4)
m_86108397(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, float arg3, int arg4)
dropItems(BlockState state, World world, BlockPos pos, float luck, int fortuneLevel)
func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4)
public static void
a(axx arg0, el arg1, atd arg2)
m_07936046(C_64041439 arg0, C_32594356 arg1, C_88708284 arg2)
dropItem(World world, BlockPos pos, ItemStack item)
func_180635_a(World arg0, BlockPos arg1, ItemStack arg2)
protected void
a(axx arg0, el arg1, int arg2)
m_12383943(C_64041439 arg0, C_32594356 arg1, int arg2)
dropXp(World world, BlockPos pos, int size)
func_180637_b(World arg0, BlockPos arg1, int arg2)
public float
k()
m_54529911()
getBlastResistance()
func_149638_a()
public static HitResult
a(blb arg0, axx arg1, el arg2, ced arg3, ced arg4)
m_18909995(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_94584382 arg3, C_94584382 arg4)
rayTrace(BlockState arg0, World state, BlockPos world, Vec3d pos, Vec3d from)
func_180636_a(IBlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4)
public void
a(axx arg0, el arg1, axq arg2)
m_97808884(C_64041439 arg0, C_32594356 arg1, C_84651702 arg2)
onExploded(World world, BlockPos pos, Explosion explosion)
func_180652_a(World arg0, BlockPos arg1, Explosion arg2)
public BlockLayer
c()
m_52943252()
getRenderLayer()
func_180664_k()
public boolean
a(blb arg0, ayb arg1, el arg2)
m_29306917(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2)
canBePlaced(BlockState state, WorldView world, BlockPos pos)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
public boolean
a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
m_39069644(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_40996800 arg3, C_31276856 arg4, C_28786548 arg5, float arg6, float arg7, float arg8)
use(BlockState state, World world, BlockPos pos, PlayerEntity player, InteractionHand hand, Direction face, float faceX, float faceY, float faceZ)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public void
a(axx arg0, el arg1, aer arg2)
m_25225777(C_64041439 arg0, C_32594356 arg1, C_42232651 arg2)
onSteppedOn(World world, BlockPos pos, Entity entity)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
public BlockState
a(arj arg0)
m_05287994(C_46212859 arg0)
getPlacementState(BlockPlaceContext ctx)
func_196258_a(BlockItemUseContext arg0)
public void
a(blb arg0, axx arg1, el arg2, aof arg3)
m_47302500(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_40996800 arg3)
startMining(BlockState state, World world, BlockPos pos, PlayerEntity player)
func_196270_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3)
public int
a(blb arg0, axj arg1, el arg2, eq arg3)
m_03217104(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_28786548 arg3)
getSignal(BlockState state, BlockView world, BlockPos pos, Direction dir)
func_180656_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
public boolean
i(blb arg0)
m_12904302(C_15815210 arg0)
isSignalSource(BlockState state)
func_149744_f(IBlockState arg0)
public void
a(blb arg0, axx arg1, el arg2, aer arg3)
m_36335635(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_42232651 arg3)
onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
func_196262_a(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public int
b(blb arg0, axj arg1, el arg2, eq arg3)
m_14301495(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_28786548 arg3)
getDirectSignal(BlockState state, BlockView world, BlockPos pos, Direction dir)
func_176211_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
public void
a(axx arg0, aof arg1, el arg2, blb arg3, bjh arg4, atd arg5)
m_70532717(C_64041439 arg0, C_40996800 arg1, C_32594356 arg2, C_15815210 arg3, C_40735137 arg4, C_88708284 arg5)
afterMinedByPlayer(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity blockEntity, ItemStack item)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
protected boolean
X_()
m_16166125()
hasSilkTouchDrops()
func_149700_E()
protected ItemStack
t(blb arg0)
m_68572787(C_15815210 arg0)
getSilkTouchDrop(BlockState state)
func_180643_i(IBlockState arg0)
public int
a(blb arg0, int arg1, axx arg2, el arg3, Random arg4)
m_68765134(C_15815210 arg0, int arg1, C_64041439 arg2, C_32594356 arg3, Random arg4)
getDropCount(BlockState state, int fortuneLevel, World world, BlockPos pos, Random random)
func_196251_a(IBlockState arg0, int arg1, World arg2, BlockPos arg3, Random arg4)
public void
a(axx arg0, el arg1, blb arg2, afa arg3, atd arg4)
m_93454127(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, C_74425583 arg3, C_88708284 arg4)
onPlaced(World world, BlockPos pos, BlockState state, LivingEntity entity, ItemStack item)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public boolean
a()
m_59685264()
canRespawnIn()
func_181623_g()
public String
m()
m_44446722()
getTranslationKey()
func_149739_a()
public boolean
a(blb arg0, axx arg1, el arg2, int arg3, int arg4)
m_95985470(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, int arg3, int arg4)
doEvent(BlockState state, World world, BlockPos pos, int type, int data)
func_189539_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
public PistonMoveBehavior
j(blb arg0)
m_11009977(C_15815210 arg0)
getPistonMoveBehavior(BlockState state)
func_149656_h(IBlockState arg0)
public void
a(axx arg0, el arg1, aer arg2, float arg3)
m_35613877(C_64041439 arg0, C_32594356 arg1, C_42232651 arg2, float arg3)
onFallenOn(World world, BlockPos pos, Entity entity, float fallDistance)
func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3)
public void
a(axj arg0, aer arg1)
m_01409158(C_56864221 arg0, C_42232651 arg1)
beforeCollision(BlockView world, Entity entity)
func_176216_a(IBlockReader arg0, Entity arg1)
public ItemStack
a(axj arg0, el arg1, blb arg2)
m_43056668(C_56864221 arg0, C_32594356 arg1, C_15815210 arg2)
getPickItem(BlockView world, BlockPos pos, BlockState state)
func_185473_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2)
public void
a(arx arg0, ez<atd> arg1)
m_77245430(C_87042217 arg0, C_50196446<C_88708284> arg1)
addToCreativeMenu(CreativeModeTab tab, DefaultedList<ItemStack> inventory)
func_149666_a(ItemGroup arg0, NonNullList<ItemStack> arg1)
public FluidState
h(blb arg0)
m_41172137(C_15815210 arg0)
getFluidState(BlockState state)
func_204507_t(IBlockState arg0)
public float
n()
m_37463487()
getSlipperiness()
func_208618_m()
public void
a(axx arg0, el arg1, blb arg2, aof arg3)
m_90770496(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, C_40996800 arg3)
beforeMinedByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public void
c(axx arg0, el arg1)
m_39139445(C_64041439 arg0, C_32594356 arg1)
randomPrecipitationTick(World world, BlockPos pos)
func_176224_k(World arg0, BlockPos arg1)
public boolean
a(axq arg0)
m_89737543(C_84651702 arg0)
shouldDropItemsOnExplosion(Explosion explosion)
func_149659_a(Explosion arg0)
public boolean
u(blb arg0)
m_97998493(C_15815210 arg0)
isAnalogSignalSource(BlockState state)
func_149740_M(IBlockState arg0)
public int
a(blb arg0, axx arg1, el arg2)
m_77817439(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2)
getAnalogSignal(BlockState state, World world, BlockPos pos)
func_180641_l(IBlockState arg0, World arg1, BlockPos arg2)
protected void
a(bld$a<bcr, blb> arg0)
m_74806612(C_06229646$C_74484636<C_81592558, C_15815210> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public StateDefinition<Block, BlockState>
o()
m_15783862()
stateDefinition()
func_176194_O()
protected final void
v(blb arg0)
m_12189543(C_15815210 arg0)
setDefaultState(BlockState state)
func_180632_j(IBlockState arg0)
public final BlockState
p()
m_52891069()
defaultState()
func_176223_P()
public Block$OffsetType
q()
m_24605284()
getOffsetType()
func_176218_Q()
public Vec3d
l(blb arg0, axj arg1, el arg2)
m_43560146(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getOffset(BlockState state, BlockView world, BlockPos pos)
func_190949_e(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public BlockSounds
r()
m_50126571()
getSounds()
func_185467_w()
public Item
h()
m_50877382()
asItem()
func_199767_j()
public boolean
s()
m_50920971()
hasDynamicShape()
func_208619_r()
public static boolean
c(bcr arg0)
m_88015289(C_81592558 arg0)
isStone(Block block)
func_196252_e(Block arg0)
public static boolean
d(bcr arg0)
m_82402185(C_81592558 arg0)
isDirt(Block block)
func_196245_f(Block arg0)
public static void
t()
m_90897802()
init()
func_149671_p()
private static void
a(pc arg0, bcr arg1)
m_30156799(C_22168528 arg0, C_81592558 arg1)
register(Identifier key, Block block)
func_196249_a(ResourceLocation arg0, Block arg1)
private static void
a(String arg0, bcr arg1)
m_99668983(String arg0, C_81592558 arg1)
register(String key, Block block)
func_196254_a(String arg0, Block arg1)
public boolean
b(blb arg0)
m_07997830(C_15815210 arg0)
hasCustomMiningProgress(BlockState state)
func_190946_v(IBlockState arg0)
public int
a(blb arg0, ayd arg1, el arg2)
m_98145407(C_15815210 arg0, C_33657865 arg1, C_32594356 arg2)
getLightColor(BlockState state, BlockLightView world, BlockPos pos)
func_185484_c(IBlockState arg0, IWorldReader arg1, BlockPos arg2)
public static boolean
c(blb arg0, axj arg1, el arg2, eq arg3)
m_81755040(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_28786548 arg3)
shouldRender(BlockState state, BlockView world, BlockPos pos, Direction face)
func_176225_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a(blb arg0, blb arg1, eq arg2)
m_95670435(C_15815210 arg0, C_15815210 arg1, C_28786548 arg2)
shouldNotRender(BlockState state, BlockState neighborState, Direction face)
func_200122_a(IBlockState arg0, IBlockState arg1, EnumFacing arg2)
public void
c(blb arg0, axx arg1, el arg2, Random arg3)
m_41538657(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, Random arg3)
randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public Text
l()
m_72526337()
getName()
func_200291_n()
public float
g(blb arg0)
m_62524161(C_15815210 arg0)
getAmbientOcclusionLightLevel(BlockState state)
func_185485_f(IBlockState arg0)
public long
a(blb arg0, el arg1)
m_56762324(C_15815210 arg0, C_32594356 arg1)
getSeed(BlockState state, BlockPos pos)
func_209900_a(IBlockState arg0, BlockPos arg1)
public void
a(atd arg0, axj arg1, List<ij> arg2, aul arg3)
m_54719937(C_88708284 arg0, C_56864221 arg1, List<C_95231345> arg2, C_58176221 arg3)
addHoverText(ItemStack item, BlockView world, List<Text> tooltip, TooltipFlag flag)
func_190948_a(ItemStack arg0, IBlockReader arg1, List<ITextComponent> arg2, ITooltipFlag arg3)