| public VoxelShape | |
| public boolean | |
| public VoxelShape | |
| public boolean | |
| public void | | a(blb arg0, axx arg1, el arg2, aer arg3) | | m_36335635(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_42232651 arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | func_196262_a(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3) |
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| public boolean | | a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8) | | m_39069644(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_40996800 arg3, C_31276856 arg4, C_28786548 arg5, float arg6, float arg7, float arg8) | | use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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| public void | | a(axx arg0, el arg1, blb arg2, int arg3) | | m_53088648(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, int arg3) | | setLevel(World world, BlockPos pos, BlockState state, int level) | | func_176590_a(World arg0, BlockPos arg1, IBlockState arg2, int arg3) |
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| public void | |
| public boolean | |
| public int | |
| protected void | |
| public FaceShape | | a(axj arg0, blb arg1, el arg2, eq arg3) | | m_19944446(C_56864221 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3) | | getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3) | | func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) |
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| public boolean | | a(blb arg0, axj arg1, el arg2, cbe arg3) | | m_93785535(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_37308260 arg3) | | canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3) | | func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
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